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Replicube: A puzzle game about writing code to create shapes

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Re: Replicube: A puzzle game about writing code to create shapes

#21
post #12

i initially found this game through the developer's tiktok account - they've got some great marketing over there. ended up getting the demo and i'll probably be buying the full game

he got me through twitter. the man knows his marketing.

I discovered it when someone made a quick slapdash Web-based clone and was getting a lot of hate on X. Sometimes imitation really is the sincerest form of flattery..

Re: Replicube: A puzzle game about writing code to create shapes

#24

Tried the demo. Very good baby's first step to shaders

I don't know much about shaders but this reminds me (in concept at least) of using OpenSCAD to use code to generate models for 3D printing. One cool puzzle to solve doing so is using different shapes to add or cut material from the existing model.

Re: Replicube: A puzzle game about writing code to create shapes

#25
post #15
post #5

The description reminds me of 'that turtle program' I encountered as a child... https://en.wikipedia.org/wiki/Logo_(programming_language) Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

As an aside, Python includes a `turtle` module that mimics the drawing experience of Logo. It's a fun way to introduce kids to some programming ideas. https://docs.python.org/3/library/turtle.html

I was going to mention the same thing. Turtle is fantastic.

Re: Replicube: A puzzle game about writing code to create shapes

#26
post #2

Went to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!

The new Jelly Car game (Jelly Car Worlds) is a ton of fun.

Re: Replicube: A puzzle game about writing code to create shapes

#27
post #2

Went to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!

He is quite active on YouTube, sharing progress and behind-the-scenes of his games.

To save everyone a click, this is the video where he talks about this game:

https://www.youtube.com/watch?v=_k_IZhIu_BU

Re: Replicube: A puzzle game about writing code to create shapes

#29
post #6
post #5

The description reminds me of 'that turtle program' I encountered as a child... https://en.wikipedia.org/wiki/Logo_(programming_language) Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

This is still being taught at schools in my country even now

Lucky kids, as much as Scratch has replaced Logo, Logo fosters deeper thinking.

Re: Replicube: A puzzle game about writing code to create shapes

#30
I don’t usually like programming games but this looks genuinely interesting. As I saw others mentioned the similarity to the thinking required for using OpenSCAD or writing shaders makes this extra interesting for me because I suck at both of those things.
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