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Honest and Elitist Thoughts on Why Computers Were More Fun Before

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Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#21
Computers were fun when single core performance was following Moore's Law.

"Single-core performance was improving by 52% per year in 1986–2003 and 23% per year in 2003–2011, but slowed to just seven percent per year in 2011–2018."

When you got a new system, everything was noticeably faster.

Nothing has been as impressively faster since the SSD.

https://en.m.wikipedia.org/wiki/Moore%27s_law

The current AI wave definitely captures that same feeling of progress (look at where video generation was 2 years ago), but is also mildly terrifying in a societal way.

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#23

The piece resonated with me a lot—the idea that things were better back before computers became mainstream—right up until they identified the key date where things fell apart as 1995. At that point I had to take a step back and reevaluate the whole thing, because for me the equivalent date was 2014, 20 years later. I missed the very early years of computing, but for me the heyday was the Flash years. I got a copy of…

>The modern internet feels so genuinely terrible The enshitification is real, but I would attribute that to being hijacked by advertising platforms. Social media algorithms are literally derived from algorithms for showing relevant ads, and as a result you must be "identified" anywhere you go. Two easy solutions for a better experience: 1. Don't use any sites that use algorithms exclusively (e.g. no Facebook, use You…

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Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#24
post #14
post #10

> It's simple, but controversial: Computers were more fun when they weren't for everyone. There, I said it. Yes, it is controversial for people who do not immediately see what is wrong with it. This is a very efficient way of letting the reader know that the person has problems, without saying so directly. Sure, it is honest, but it reflects very badly on the character, and that is why it is "controversial" (not real…

This is such a weird victimhood take. Small communities do well because they aren't for everyone. That's how like minded people find each other. That's what subcultures are. By definition they aren't for everyone. You don't have to be offended by everything.

You’re framing this article as harmless nostalgia, but it’s steeped in a particular kind of ideological elitism.

The author doesn’t just miss old tech—he explicitly claims “computers were more fun when they weren’t for everyone,” then spends the rest of the piece romanticizing that exclusivity. He presents complexity as a virtue because it filtered people out. That’s not just wistful reflection—it’s gatekeeping framed as culture.

His core argument is clear: computing was better when it belonged only to those with the time, skill, or personality to endure its difficulties. That’s not celebrating subculture—it’s lamenting the loss of exclusivity.

Calling his stance “elitist” doesn’t excuse it—it just acknowledges it without engaging with what that actually means. Self-awareness isn’t the same as critical reflection, and it doesn’t soften the underlying message: resentment toward accessibility, masked as retro affection.

The piece ultimately reads less like love for a bygone era and more like discomfort with the fact that computing has become inclusive.

> Old hardware was simpler. This meant that a single person could learn all, or at least most, of its features by heart.

Sure - and so is plenty of tech today, if you choose it to be. Simplicity is still available, just not mandatory. No one’s forcing you to turn your home into a smart dystopia or drive a car that needs firmware updates.

> Old hardware was limited. Slow processors, low resolutions and cheap sound chips impose restrictions that are fun to overcome with creative problem solving.

That kind of constraint is still available - self-imposed, if necessary. Creativity through limitation isn’t gone; it’s just no longer universal. If you miss it, simulate it. Limitations don’t require scarcity.

> Old computers were offline. No attention economy, no SaaS subscription models. You could learn a piece of software and keep using it for as long as a decade without experiencing any major overhauls.

Great! You can still do that. Turn off Wi-Fi, fire up your legacy tools, and ignore the SaaS world. Nobody is stopping you.

> The Internet was mostly text-based. Things were comparably snappy and focused on human-to-human communication rather than passive content consumption and bloated advertising.

You can still browse text-only sites with a terminal browser. You can still avoid algorithmic sludge and have meaningful conversations-forums, IRC clones, newsletters, you name it.

> Old gits like yours truly where younger back then. We were, believe it or not, at the forefront of technology, instead of struggling to keep up.

Exactly. Some of what you’re feeling is just aging-nostalgia reframed as cultural decay. It’s human, but it’s not a critique of the present.

> It also meant that if someone had a home computer, chances were that they liked the same stuff as you

Communities still exist for people who care deeply - Linux user groups, retro computing forums, hacker conferences. You just have to look past the mainstream.

> Left thusly alone, we were free to do whatever the heck we wanted with our mysterious machines.

You still are. Boot up your Amiga, fire up a dev board, disconnect from the cloud. The tools are still there. What’s missing is the exclusivity.

My final thoughts about the article:

This isn’t just longing for a bygone era—it’s discomfort with the present one, especially its inclusivity. That’s what makes the piece not just nostalgic, but ideologically revealing. I honestly feel a bit sorry for the author, who (at least to me) comes across as a disgruntled old guy, romanticizing a time when being seen as a weirdo also meant being seen as a wizard.

My final thought about your comment:

You say this is a victimhood take, but the real victimhood is in the article - mourning the loss of exclusivity like something was stolen, when really, it was just shared.

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#25
post #24
post #14

Earlier quoted context omitted.

This is such a weird victimhood take. Small communities do well because they aren't for everyone. That's how like minded people find each other. That's what subcultures are. By definition they aren't for everyone. You don't have to be offended by everything.

You’re framing this article as harmless nostalgia, but it’s steeped in a particular kind of ideological elitism. The author doesn’t just miss old tech—he explicitly claims “computers were more fun when they weren’t for everyone,” then spends the rest of the piece romanticizing that exclusivity. He presents complexity as a virtue because it filtered people out. That’s not just wistful reflection—it’s gatekeeping frame…

This comment makes me wish some people were still being filtered by the difficulty of TCP/IP

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#26

This could be written about a lot of things and it's still not true. Radios were more fun when people had to buy their own transistors and solder it all together themselves. Cars were more fun when the engine was simple enough to take apart and rebuild with a wrench set and a couple screwdrivers. Oh, wait, you can still do these things. Not with every car or radio out there, but it's still accessible and not even cra…

It has actually disappeared. The culture the author grew up with is dead and it’s not coming back.

He says in the article that he felt both like he was on the forefront of technology and that he had control over it. Now being on the forefront of technology means staring right into existential horrors like AI, global warming, predatory consumerism, and the death of privacy. You can’t just go back to pretending 8-bit computers are new and the future is bright.

The author wrote a short piece that was 90% about his feelings; incredible to me how many people in the thread simply ignored that and went right to criticizing technical inaccuracy

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#28
post #24

Earlier quoted context omitted.

You’re framing this article as harmless nostalgia, but it’s steeped in a particular kind of ideological elitism. The author doesn’t just miss old tech—he explicitly claims “computers were more fun when they weren’t for everyone,” then spends the rest of the piece romanticizing that exclusivity. He presents complexity as a virtue because it filtered people out. That’s not just wistful reflection—it’s gatekeeping frame…

This comment makes me wish some people were still being filtered by the difficulty of TCP/IP

Wow, I am surprised how many of you there are, I feel really sorry for you and hope that one day you will find the happiness in your life that you seem to have lost.

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#29
I’m an old nerd and computers today are just as much fun maybe more so than ever.

Coding LLMs make creating programs faster and more joyful than slogging through writing every single line of code.

I’m just as driven and compelled today as in 1979.

Re: Honest and Elitist Thoughts on Why Computers Were More Fun Before

#30

The piece resonated with me a lot—the idea that things were better back before computers became mainstream—right up until they identified the key date where things fell apart as 1995. At that point I had to take a step back and reevaluate the whole thing, because for me the equivalent date was 2014, 20 years later. I missed the very early years of computing, but for me the heyday was the Flash years. I got a copy of…

We remember the good and forget the negatives. Like waiting 5 minutes for a 500k image to load, trying to configure jumpers on a sound card, or waiting multiple minutes to load a game (or the next level in a game...)

The joys of today are just different from when I was a kid. I can bemoan that games can't truly have secrets and lore any more, which is true. But my son can craft an entire world in Minecraft and have his friends play in it while they chat and he can craft his own secrets and experiences for his friends.

He focuses on the fun he can have today and cares not at all about the fun that existed before him.

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