iOS wearable integrations are bad, but somehow Meta Ray-Bans are very good. Voice assist to start a call, send a text, read a notification, etc. Did Meta get special access to do this?
Apple restricts Pebble from being awesome with iPhones
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Re: Apple restricts Pebble from being awesome with iPhones
#22Re: Apple restricts Pebble from being awesome with iPhones
#23If iOS only allows you to build a worse experience, then Apple customers will leave the platform for Android. The problem solves itself.
It doesn't if there are only two choices and consumers don't like either.
Re: Apple restricts Pebble from being awesome with iPhones
#24iOS wearable integrations are bad, but somehow Meta Ray-Bans are very good. Voice assist to start a call, send a text, read a notification, etc. Did Meta get special access to do this?
Apple would never give Meta access to private APIs. Eric has access to everything that the Meta View app is doing.
Re: Apple restricts Pebble from being awesome with iPhones
#25It's honestly amazing how Apple managed to dodge anti-trust in the United States. The fact you cannot build a competing watch is unacceptable and the idea that "well go build one for Android" is refusing to acknowledge that Apple is its own market in and of itself. Throw in the fact that even getting an app that isn't a game into the App store is not trivial, especially if it dares include some form of payment proces…
> It's honestly amazing how Apple managed to dodge anti-trust in the United States. What's amazing to me is how much things have changed since the Microsoft antitrust saga: https://en.wikipedia.org/wiki/United_States_v._Microsoft_Cor... .
MS also did a lot to curtail competition that Apple hasn't even come close to. Like how they crippled BeOS by threatening OEMs with higher Windows licensing costs (as a low-margin business this would have pushed any OEM prices too high to remain competitive).
Re: Apple restricts Pebble from being awesome with iPhones
#26Another company that would like Apple to donate R&D resources to them to add iOS API for free.
If the functionality isn't available to anyone, fine, so be it. If the functionality exists on the Apple Watch, it should be done through an API.
Re: Apple restricts Pebble from being awesome with iPhones
#27It's honestly amazing how Apple managed to dodge anti-trust in the United States. The fact you cannot build a competing watch is unacceptable and the idea that "well go build one for Android" is refusing to acknowledge that Apple is its own market in and of itself. Throw in the fact that even getting an app that isn't a game into the App store is not trivial, especially if it dares include some form of payment proces…
I think you’re overlooking Garmin who has a healthy business in smart watches and they’re compatible with Apple devices. Edit : more up to date and useful comments thankfully below
Re: Apple restricts Pebble from being awesome with iPhones
#28They are so damn hostile to any third party integration, reserve apis for first party usage, and give middle finger to developers with their abusive fee structure (Apple takes a 30% cut …).
Only thing left is for my devices to age out (I am in deep with phone, watch, mbp, mba, and even Mac Studio M1 “ultra”)
Re: Apple restricts Pebble from being awesome with iPhones
#29iOS wearable integrations are bad, but somehow Meta Ray-Bans are very good. Voice assist to start a call, send a text, read a notification, etc. Did Meta get special access to do this?
Does it do anything that the linked article says it can't do?
Unless I'm crazy, I think I've used my Meta Ray-Bans to do all of these things at some point. So is this a watch only limitation that Meta was able to avoid?
Re: Apple restricts Pebble from being awesome with iPhones
#30It's honestly amazing how Apple managed to dodge anti-trust in the United States. The fact you cannot build a competing watch is unacceptable and the idea that "well go build one for Android" is refusing to acknowledge that Apple is its own market in and of itself. Throw in the fact that even getting an app that isn't a game into the App store is not trivial, especially if it dares include some form of payment proces…
With as much functionality as there is on an Apple Watch I can see how that would be huge endeavor to accomplish while maintaining the tight security and privacy model.