Anyhow, great job.
Show HN: Breakout with a roguelite/vampire survivor twist
21–30 of 196 posts
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#22Fyi, the perk to self-destruct the last block didn't seem to work.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#23Hi, cool and congrats on making a game! I also have a breakout clone in the works but with the twist that I'm doing my own complete 2D game engine for the game. - The particle effects when the block is broken is a bit disturbing and distracts from the gaming experience since they make it harder to see the ball. And since this is just a visual maybe you want to fade them out or something. - The size of the blocks seem…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#24Hi, cool and congrats on making a game! I also have a breakout clone in the works but with the twist that I'm doing my own complete 2D game engine for the game. - The particle effects when the block is broken is a bit disturbing and distracts from the gaming experience since they make it harder to see the ball. And since this is just a visual maybe you want to fade them out or something. - The size of the blocks seem…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#25Re: Show HN: Breakout with a roguelite/vampire survivor twist
#26Wow, very addictive loop! I instantly played a couple of rounds. Fyi, the perk to self-destruct the last block didn't seem to work.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#27Hi, cool and congrats on making a game! I also have a breakout clone in the works but with the twist that I'm doing my own complete 2D game engine for the game. - The particle effects when the block is broken is a bit disturbing and distracts from the gaming experience since they make it harder to see the ball. And since this is just a visual maybe you want to fade them out or something. - The size of the blocks seem…
Just tried your version on Firefox on Android, but it seems to go into a reload loop (I keep seeing the Detenator loading page), then the device becomes unresponsive and Firefox crashes.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#28Nice, I like the perk system. Played a few rounds. Quick thoughts: At first I didn't know that the coins were coins, it just looked like brick particles for visual effect. Maybe having a current coin counter or visual difference would've helped. Speaking of coins, there's a couple times when the ball and coins were too similar in color, making it hard to find the ball amid a mass of falling coins. Maybe this is by de…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#29Re: Show HN: Breakout with a roguelite/vampire survivor twist
#30Wow, very addictive loop! I instantly played a couple of rounds. Fyi, the perk to self-destruct the last block didn't seem to work.
I noticed that too. Was very disappointed the last brick wasn't destructing. Otherwise fun!