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Paper Apps

gladdendesign.com

21–30 of 98 posts

Re: Paper Apps

#22
post #8

This is both very funny and very sad :) Paper is its own thing. if you think about it, the todo list in the computer was first a skeuomorph of the paper one. Now people have become so alienated from the paper that someone has brought their computer todo to the paper :)))) Not only this does not promote the paper, but is a huge promotion for the computer! By being a constant reminder to the notebook's owner: "this is…

We had something else before paper, and we'll have something else after the computer. Being sad over technological progress is a fool's errand. It'll happen whether you want it to or not. And you always have a personal choice to use whatever tools you want.

Re: Paper Apps

#23
I had the Dungeon Notebook. It was fun. I played it until I got bored, which was quick, then gave it away.

The ability to "give away" these little games are part of the fun. I'd like to see a game like this where "giving it away" is part of the game. Something you can pass around a school or a con. Like an analog version of Chain World, which was a mini-Minecraft-on-a-USB-stick that you were supposed to pass on. (https://en.wikipedia.org/wiki/Chain_World )

Re: Paper Apps

#24
post #19

So much hate. These are great for those of us interested in introducing a little more analog into the lives of our teenage kids. I’m re-upping now.

Speaking of teenage kids, these could also be useful in places where computers/phones are not allowed (like backpacking/camping trips or in school). Most likely, they'd rather play card games, but this might provide a nice alternative and is easier to pause and get back to a task than card games.

Re: Paper Apps

#25
Found these a couple weeks ago and bought the golf PDF for my I’m glad the creator made this and am looking forward to seeing more of these

Side note, these reminded me of pocket mod which I absolutely loved using 15 years ago https://pocketmod.com/

Re: Paper Apps

#26

I had the Dungeon Notebook. It was fun. I played it until I got bored, which was quick, then gave it away. The ability to "give away" these little games are part of the fun. I'd like to see a game like this where "giving it away" is part of the game. Something you can pass around a school or a con. Like an analog version of Chain World, which was a mini-Minecraft-on-a-USB-stick that you were supposed to pass on. ( ht…

Subnautica has a somewhat related concept which is that at the end of the game you have the ability to send a single time capsule to the maps of new players. They contain text, a picture (taken with the in game camera), and a handful of items.

It's a cute little feature that allows you to send something helpful (or just amusing) to the next generation of players.

Re: Paper Apps

#28

“Paper Apps” seems like an overly snobby and infantilizing term for something we already had a term for: Puzzle Books / Notebooks.

It's a satire about the world of app-everything we live in today. The notepad of the past is a non-software Notes app today

Re: Paper Apps

#29

Interesting idea. There are also solo board games that can be carried in your pocket. Some of them listed here: https://boardgamegeek.com/geeklist/273744/small-box-solo-gam... Recommendations are welcome :)

Onirim is good but the phone app is better since there’s so much shuffling. Cursed?! is one of my favorites. Galdors Grip is really cool in that you can play it in hand, you don’t need a table, so you can play it anywhere.
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