Earlier quoted context omitted.
I believe that the use case you describe is a bit different than where you would use Zed primarily. If I have a code base with 100k lines of code, and I am developing that, I don't hop from terminal to editor and back by using the same terminal instance. I have different terminal window for that. Closing the editor window would lose too much context.
My colleague taught me to never close the editor, but just suspend it to background. You can achieve a lot with Ctrl-Z, fg, and :e!.
Vim Roadmap 2025
21–27 of 27 posts
Re: Vim Roadmap 2025
#22Re: Vim Roadmap 2025
#23Earlier quoted context omitted.
Terminal is not insanely fast. UI wise it is not efficient. Rendering is slower than vscode too even with GPU powered terms
If your terminal is not insanely fast, you are using 1980s equipment or there is something wrong. And most fast terminals these days use GPU rendering.
Re: Vim Roadmap 2025
#24Earlier quoted context omitted.
I believe that the use case you describe is a bit different than where you would use Zed primarily. If I have a code base with 100k lines of code, and I am developing that, I don't hop from terminal to editor and back by using the same terminal instance. I have different terminal window for that. Closing the editor window would lose too much context.
My colleague taught me to never close the editor, but just suspend it to background. You can achieve a lot with Ctrl-Z, fg, and :e!.
Re: Vim Roadmap 2025
#25used to think this mattered a lot but funnily one of the main vim-universe inspired editors, helix, has convinced me otherwise their choice to subtly diverge from the vim way of things is actually super nice, somehow way more mnemonic and easy to remember and use everyday
I really want a Helix/Kakoune mode in Zed, but last I checked the development of such a thing was dead in the water, unfortunately
Re: Vim Roadmap 2025
#26How does this company make money?
Re: Vim Roadmap 2025
#27Earlier quoted context omitted.
I really want a Helix/Kakoune mode in Zed, but last I checked the development of such a thing was dead in the water, unfortunately
it's being actively worked on!