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Dragonsweeper — A minesweeper game that requires observation

danielben.itch.io

21–30 of 106 posts

Re: Dragonsweeper — A minesweeper game that requires observation

#22

There is a comment in the help book about observing patterns at the death screen. Has anyone figured out what that means?

One pattern is that all the 8s are always clustered around a single edge space that contains a level 1 wizard thing. I don't know if there are other patterns, none popped up immediately.

Re: Dragonsweeper — A minesweeper game that requires observation

#24

Since I couldn't find a description of the rules anywhere: - Spaces contain monsters of various levels (numbers) and cause your character to lose that amount of HP when clicked. They drop the same amount of gold which you use to level up. - Leveling up fully heals you and you gain 1 max HP - You'll need to explore the map beating enough low level monsters to continuously level up while managing your HP. You CAN go to…

I'm still a little confused. A monster of strength X seems to make me lose X HP and gain X gold.

The first level is easy. I have 5 HP, and I need 5 gold to level up, so I kill monsters worth 5 and I gain enough gold to level up.

But after that I need more gold than I have HP to spend. There's the odd heart, which gives me more HP, but there don't seem to be enough hearts to make up the difference.

Edit: Ok, I got it now. Like minesweeper, it requires careful exploration of safe areas in order to gain those hearts and chests that are needed to bridge the gaps between HP and XP.

I got to level 13, then misclicked.

Re: Dragonsweeper — A minesweeper game that requires observation

#26
post #24

Since I couldn't find a description of the rules anywhere: - Spaces contain monsters of various levels (numbers) and cause your character to lose that amount of HP when clicked. They drop the same amount of gold which you use to level up. - Leveling up fully heals you and you gain 1 max HP - You'll need to explore the map beating enough low level monsters to continuously level up while managing your HP. You CAN go to…

I'm still a little confused. A monster of strength X seems to make me lose X HP and gain X gold. The first level is easy. I have 5 HP, and I need 5 gold to level up, so I kill monsters worth 5 and I gain enough gold to level up. But after that I need more gold than I have HP to spend. There's the odd heart, which gives me more HP, but there don't seem to be enough hearts to make up the difference. Edit: Ok, I got it…

There are enough hearts. Hint: You have to prioritize revealing squares to find those hearts over killing enemies whose strength you've already identified. Also make sure to pace out your level ups and heart usage because they always heal you to full.

Re: Dragonsweeper — A minesweeper game that requires observation

#27

There is a comment in the help book about observing patterns at the death screen. Has anyone figured out what that means?

Other than what sibling comments said, the 11-strength enemy that drops the powerup to kill all mines is always in a corner of the board.

Re: Dragonsweeper — A minesweeper game that requires observation

#28
post #13

Earlier quoted context omitted.

The numbers on explored spaces show the total level of monsters in the 8 spaces around it. Mark squares with numbers to remind yourself what level of monster is on that space (using deduction). Later you'll come back and defeat monsters of specific levels, because you want to get to exactly 0 HP before you level up.

Okay; I wish I could mark up to 11.

There is only one 11-strength enemy and it's always in a corner of the board, so it's not strictly necessary to mark it.

Re: Dragonsweeper — A minesweeper game that requires observation

#29

Since I couldn't find a description of the rules anywhere: - Spaces contain monsters of various levels (numbers) and cause your character to lose that amount of HP when clicked. They drop the same amount of gold which you use to level up. - Leveling up fully heals you and you gain 1 max HP - You'll need to explore the map beating enough low level monsters to continuously level up while managing your HP. You CAN go to…

- The highest score of 303 is obtained by killing everything on the board before killing the dragon. This includes the brick walls.

Re: Dragonsweeper — A minesweeper game that requires observation

#30
post #25

> This game is not designed to run on your device. This would be more actionable if it revealed to me what platform the game is designed for. Out of curiosity I tried running it anyway and it filled the viewport with rapidly flashing colored bars.

Plays fine on a desktop monitor.

The rapidly flashing colored bars is just the intro graphic while it loads.

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