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Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

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21–30 of 121 posts

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#21

Slightly related thread, Unreal Engine 5 runs in WebGPU now: https://news.ycombinator.com/item?id=42190897

Does it? It’s not an officially supported platform and this link (which was posted by you) has no information.

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#22
post #2

Man this game changed my life. I always preferred it to quake 3 mainly because of the brighter color palette and the assault mode. Also facing worlds was the most amazing maps I had ever seen.

Me too, there was a real “wow” moment for me when I went into the computer store at like age 14 and saw it running, it really started to show what computers were capable of to me

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#24

Slightly related thread, Unreal Engine 5 runs in WebGPU now: https://news.ycombinator.com/item?id=42190897

Does it? It’s not an officially supported platform and this link (which was posted by you) has no information.

Yes, it does. We're a third party that built our own WebGPU backend. Feel free to try this demo here:

https://play.spacelancers.com/

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#26

Unreal Tournament multiplayer with mutators[1] was awesome fun, like the one that made the player avatar grow bigger when the player scored a kill, and vice versa. It's a shame later multiplayer games didn't pick up on the mutator concept. Being able to easily tweak the gameplay mixed it up and added extra challenge or fun. [1]: https://unreal.fandom.com/wiki/Mutator

One game i recall using that mechanic (edit: changing size of body parts) is "Morphies Law" on Nintendo Switch:

https://www.nintendo.com/us/store/products/morphies-law-swit...

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#27
I wish they would GPL it like Quake. Even if it was missing some proprietary dependencies I bet the community could replace them.

I recently helped port ioquake3 to the web, complete with UDP multiplayer, and set up an online demo using the internet archive's copy of the Quake III demo: https://thelongestyard.link It would be cool to be able to do the same with Unreal Tournament.

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#28
post #5

Fingers crossed UT2004 will end up in the Archive eventually. I still boot it up to play occasionally because nothing else has scratched the arena shooter itch that well.

UT2004 is on archive.org already, fully patched with some modern additions.

I'm very hopeful this will get Epic's blessing too.

What is strange is that they approve of the archive.org download, instead of say, OldUnreal hosting it themselves. The archive.org uploader could update it with malware. It would be nice if they allow OldUnreal to host.

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#29
post #5

Fingers crossed UT2004 will end up in the Archive eventually. I still boot it up to play occasionally because nothing else has scratched the arena shooter itch that well.

why not just buy it?

Why do you assume they didn't?

> I still boot it up to play occasionally

Re: Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever

#30
post #5

Fingers crossed UT2004 will end up in the Archive eventually. I still boot it up to play occasionally because nothing else has scratched the arena shooter itch that well.

why not just buy it?

You can't anymore besides used physical copies. Epic delisted all the Unreal games.
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