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Show HN: A VSCode Extension to edit HTML visually in real-time

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Re: Show HN: A VSCode Extension to edit HTML visually in real-time

#21

Are we trying to reinvent web development? Last few years have been wild. We abandoned HTML CSS and JS websites that used to work just fine and ran after frontend component frameworks and now the circle is getting completed by building tools and extensions we had 20 yrs ago

There are complex reasons behind my development of this. To be honest, I don’t think the editing functionality of this tool is particularly useful. I believe the real-time preview and element selection features are the ones that offer broader utility. I am considering making the editing feature disabled by default and allowing it to be enabled through settings in the future.

Re: Show HN: A VSCode Extension to edit HTML visually in real-time

#23

Earlier quoted context omitted.

Yes, but Dreamweaver had the render broken since about 2001 (I don't know the actual date, mine is a joke). Vs code being chromium means actual browser rendering

Well, Visual Studio 6.0's Visual Interdev (1998) had actual browser rendering (via the Trident engine used in Internet Explorer I assume), including Java applets, which would run in the "Quick view" mode, but also amazingly in the Source [code] mode!

Mozilla Composer also existed and is the root of a lot of WSISWYG editors today because of the legacy it and others left in the HTML spec (content editable).

Re: Show HN: A VSCode Extension to edit HTML visually in real-time

#27
post #25

Nice. Will this work with React as well?

You may want to check out previewjs.com (disclaimer I'm the author) although it's unfortunately not getting much love or attention lately, my kids are using all of that.

Well, life takes us other places sometimes.

Still, it's pretty cool that your kids are using previewjs.com!

No, don't bother - I'll see myself out :)

Re: Show HN: A VSCode Extension to edit HTML visually in real-time

#29
post #7

we've come full circle - macromedia dreamweaver had this in 2001

Wait till you hear about Typescript, you know adding types to ECMAScript, like Macromedia did some 20 years ago. :) Being in the industry for 20+ years and starting as a teenager making games in Flash it makes really hard for me to treat webdev seriously with all their revolutionary innovations. At work I often encounter a resistance to a tech or solution I propose, because "there hasen't been any substational contri…

> how do you calculate hypotenuse, because it's been a long time since Pythagoras made the last commit.

Asinine - everything advances and needs maintenance over time, even geometry. I invite you to try building a game without using quaternions or projective (ie non-euclidean) geometry.

Edit: does hn award points based on contrariness? Or is it just that people on hn think they're super clever with their contrary point?

Re: Show HN: A VSCode Extension to edit HTML visually in real-time

#30
post #24

Does it handle js? I can't tell if this is only for static files from the documentation.

Since it does not handle JavaScript at the moment, I believe the applicable scope is quite limited.

I'd think maybe in you could do inline JavaScript. Or inline CSS. Or JavaScript urls in the links. Gosh, there are so many possibilities, makes me feel good about the architectural decisions that led to this point.
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