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AMD's Turin: 5th Gen EPYC Launched

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21–30 of 175 posts

Re: AMD's Turin: 5th Gen EPYC Launched

#21
post #2

> Apparently we now think 64 cores is ‘lower core count’. What a world we live in. 64 cores is a high-end gaming rig. Civilization VII won't run smoothly on less than 16.

As the GPGPU scene trajectory seems dismal[1] for the foreseeable future wrt the DX, this seems like the best hope.

[1] Fragmentation, at best C++ dialects, no practical compiler tech to transparently GPU offload, etc

Re: AMD's Turin: 5th Gen EPYC Launched

#23
post #14

Earlier quoted context omitted.

I can't help but think that this sounds more like a failure to optimize at the software level rather than a reasonable hardware limitation.

That's the usual case when vid3o g4mes are "CPU limited". One has to just look whether the game does anything high-level that other games didn't do 10 years ago. Reasonable hardware limitations related to the CPU have normally to do with complex physics effects or unusually large crowds of NPCs. (Many games are CPU limited even for fairly small crowds because their engine isn't optimized for that purpose.)

> vid3o g4mes

Why do you type it like that?

Re: AMD's Turin: 5th Gen EPYC Launched

#24

Here I am running a 12 year old Dell PowerEdge with dual Xeons.. I wonder when the first gen Epyc servers will be cheap fodder on eBay.

Not worth. Get 9654 on eBay for $2k plus $1k for mobo. $7k full system. Or go Epyc 7282 type, and that’s good combo easily available.

Re: AMD's Turin: 5th Gen EPYC Launched

#26
post #25

At 1:11 in the video, there's a chart of the TDP (which I looked for in the text but couldn't find). At 125-500W, these things run very hot.

https://www.servethehome.com/wp-content/uploads/2024/10/AMD-...

Has the full range with TDP. 500w is only for the 128/192 monster chips. The 16 core fast sku has a 320W TDP.

Re: AMD's Turin: 5th Gen EPYC Launched

#28
post #22
post #2

> Apparently we now think 64 cores is ‘lower core count’. What a world we live in. 64 cores is a high-end gaming rig. Civilization VII won't run smoothly on less than 16.

civ6's slowness is purely bad programming. No excuses to be had.

[citation needed]
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