Ride share and delivery app companies could take some notes on how to stay lean and profitable while operating an online marketplace. I know ride share apps are more complicated, but I don't think we're talking two orders of magnitudes more complicated (300 employees vs. 30,000 at Uber). The bloat at Uber/Lyft/Doordash is insane.
Leaked payroll data show how much Valve pays staff and how few people it employs
21–30 of 98 posts
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#22Where does all the money go if it isn't being reinvested into the business? Are the massive profits immediately syphoned out by the execs and owners? It's interesting there isn't a well-known real competitor to Steam (the Blizzard and Ubisoft stores, etc, don't count, because so few external parties publish there). My gut says the lack of reinvestment could be someone else's opportunity, especially considering many o…
Steam is like any network effect based business. It's extremely difficult to dethrone when well entrenched.
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#23Earlier quoted context omitted.
Who owns that Issue? Who allocated budget to address? It's a Team with a Leader that misses things, not some first-year doing things "wrong".
If it was just Adobe, blame Adobe. But can you tell me your favorite open-source PDF reader on Linux is immune? (Edit, because some people miss the point and just want to be pedantic: an editor .)
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#24Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#25Ride share and delivery app companies could take some notes on how to stay lean and profitable while operating an online marketplace. I know ride share apps are more complicated, but I don't think we're talking two orders of magnitudes more complicated (300 employees vs. 30,000 at Uber). The bloat at Uber/Lyft/Doordash is insane.
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#26Where does all the money go if it isn't being reinvested into the business? Are the massive profits immediately syphoned out by the execs and owners? It's interesting there isn't a well-known real competitor to Steam (the Blizzard and Ubisoft stores, etc, don't count, because so few external parties publish there). My gut says the lack of reinvestment could be someone else's opportunity, especially considering many o…
Have you actually looked at the numbers or are you just parroting memes? In the numbers I'm looking at some divisions are $1M per employee.
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#27Ride share and delivery app companies could take some notes on how to stay lean and profitable while operating an online marketplace. I know ride share apps are more complicated, but I don't think we're talking two orders of magnitudes more complicated (300 employees vs. 30,000 at Uber). The bloat at Uber/Lyft/Doordash is insane.
One involves delivering software to license holders. The other has to deal with the possibility of humans using their app as an assault or kidnapping mechanism; from either end (rider attacking driver; driver kidnapping passenger, etc.) Very different levels of responsibility. This can be seen, for example, by the size of Lyft and Uber’s security teams.
their lobbying team is probably larger than this one.
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#28Where does all the money go if it isn't being reinvested into the business? Are the massive profits immediately syphoned out by the execs and owners? It's interesting there isn't a well-known real competitor to Steam (the Blizzard and Ubisoft stores, etc, don't count, because so few external parties publish there). My gut says the lack of reinvestment could be someone else's opportunity, especially considering many o…
There are plenty of competing stores, all of which pales in comparison. I don't know what their secret sauce is, but for me personally what makes a difference and why I keep preferring them is their dedication to Linux as a platform and a general feeling that they are not just driving me towards rent seeking. I know that last bit is slightly absurd, and I can't quite explain, but I think the fact that they are privat…
For what it's worth, I have the exact same feelings. They provide so much value on-top of just being a store, and it does feel like they take the money and re-invest it into their ecosystem to make it better.
They made gaming on Linux as easy as gaming on windows. They improved the controller situation in games. They do the whole remote-play stuff so you can play local-coop games online. They do the family sharing stuff. They do the steam link stuff. And they don't lock any of it down to their first party offerings. e.g.
* They could have easily made steamlink only work with their set-top box, but they just made it an android app.
* They could have limited the controller bindings and tech to only their controller, but they made it work for all controllers.
* They could have forced you to use their VR headset with steam, but they let you use any headset.
I can't think of any other company off the top of my head that has done something similar.
Re: Leaked payroll data show how much Valve pays staff and how few people it employs
#29Earlier quoted context omitted.
One involves delivering software to license holders. The other has to deal with the possibility of humans using their app as an assault or kidnapping mechanism; from either end (rider attacking driver; driver kidnapping passenger, etc.) Very different levels of responsibility. This can be seen, for example, by the size of Lyft and Uber’s security teams.
you wish their headcount was for the customer safety team! their lobbying team is probably larger than this one.
https://www.opensecrets.org/federal-lobbying/clients/summary...