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Space Age release date

factorio.com

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Re: Space Age release date

#21
post #17

Earlier quoted context omitted.

What pricing fiasco?

iirc the developer doesn’t do sales? idk it was never a fiasco, just bad if you like sales I guess.

How is that a fiasco? Per hour played, Factorio is stupendously good value, you pay once and you can play forever.

Re: Space Age release date

#22

If you're wondering whether to get involved in this game, and you've ever suspected you're a little vulnerable to getting addicted, then I'd suggest keeping a very cautious exclusion zone around Factorio. Alternatively, if you do get ensnared, then installing a mod which allows you to edit and experiment freely might help you "see the matrix" behind the game and dispel the enchantment somewhat. The jokes about losing…

"If you think you'd really love playing this computer game, please consider avoiding it" - I'm sure Wube will be delighted to see this advice at the top of the HN comment thread!

> "If you think you'd really love playing this computer game, please consider avoiding it"

Addiction isn't equal to "really lov[ing]" something, and it's childish to equate them.

Video games are incredibly addictive and ruin a lot of lives. That's not to say they're not valid or good forms of entertainment. Some people just can't handle them.

Re: Space Age release date

#23

I always feel like "I should rather do real work instead" while playing such complex games that almost feel like work to learn. maybe that's just a byproduct of a "toxic productivity" mindset I developed

Same here. I played a lot more games in my teens and 20's than I do now. I also prefer games with less of the "you need to read the guides and watch tutorials before really groking things" type of games these days.

Re: Space Age release date

#24

If you're wondering whether to get involved in this game, and you've ever suspected you're a little vulnerable to getting addicted, then I'd suggest keeping a very cautious exclusion zone around Factorio. Alternatively, if you do get ensnared, then installing a mod which allows you to edit and experiment freely might help you "see the matrix" behind the game and dispel the enchantment somewhat. The jokes about losing…

I bought it for myself Christmas 2023. I spend the first week of 2024 playing in 36-hour streaks, did not show up to friends and relied on SO to supply me with food. Second week in January i went back to work, but spent most of my time outside of that playing. I restarted social activity in February, around May the addiction had largely burned out and playing increasingly didn't give "the kick" anymore. I had around 500 hrs of Gameplay at that point.

These weeks i still plan to waste every other evening with Factorio, but usually i end up programming or doing housewife stuff instead.

I think i would do that again. Thanks to SO for supporting me when doing silly things.

Re: Space Age release date

#25
If you don't want to wait, the rather stupendous Space Exploration mod to Factorio is available now:

https://mods.factorio.com/mod/space-exploration

Warning: this is stupidly time consuming (as in, hundreds of hours just to get to orbit) and you'll need to already be proficient in Factorio to make any headway.

Re: Space Age release date

#26
I always bounce off of Factorio because I want to be able to play with the default settings but I always end up getting killed by bugs/aliens not long after starting the game.

Re: Space Age release date

#27

If you don't want to wait, the rather stupendous Space Exploration mod to Factorio is available now: https://mods.factorio.com/mod/space-exploration Warning: this is stupidly time consuming (as in, hundreds of hours just to get to orbit) and you'll need to already be proficient in Factorio to make any headway.

Is it harder than Sea Block? That's the one that was finally too much for me to finish, after doing other big ones like Bobs Mods, AngelBob, Pyanodon, etc. I've got a Sea Block attempt with hundreds of hours in it, my largest base ever, before I fell off. If Space Exploration is more complex I'm a little afraid of it.

Re: Space Age release date

#28
The first time I played was right at the beginning. I bought it on Friday afternoon and spent the entire weekend playing. I did almost nothing else, and I must have spent over than 50 hours that weekend.

After that, I kind of avoid the game, but if you are a controlled person, I highly recommend it, especially if you are familiar with Kafka or other queues. Setting up the assembly lines is basically the same thing.

Re: Space Age release date

#29

If you don't want to wait, the rather stupendous Space Exploration mod to Factorio is available now: https://mods.factorio.com/mod/space-exploration Warning: this is stupidly time consuming (as in, hundreds of hours just to get to orbit) and you'll need to already be proficient in Factorio to make any headway.

Wube hired the creator of that mod to develop this expansion, and he says that they are nothing alike (except for the “going to space” part).[0]

[0] https://factorio.com/blog/post/fff-373

Re: Space Age release date

#30

If you don't want to wait, the rather stupendous Space Exploration mod to Factorio is available now: https://mods.factorio.com/mod/space-exploration Warning: this is stupidly time consuming (as in, hundreds of hours just to get to orbit) and you'll need to already be proficient in Factorio to make any headway.

Fun fact for those that didn't know. The dev's hired the author Earendel to come convert said mod into a full DLC. It's interesting seeing how the different dynamics of making a polished and widely playable DLC changes what does and doesn't make the cut from mod -> DLC. I hope some of Earendel's love of secrets do make it.
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