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iDOS 3 Rejected by Apple

litchie.com

21–30 of 116 posts

Re: iDOS 3 Rejected by Apple

#21

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

> Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal.

There's a very trivial solution here that Apple already applies to password managers and Android applies to a bunch of things: allow the user to pick a Music and a Maps app.

Re: iDOS 3 Rejected by Apple

#22
It is worth mentioned that iDOS 2 was a paid app on the App Store for 6-7 years before it was booted.

https://www.theverge.com/2021/7/23/22590511/idos-2-emulator-...

Safari on iOS has no issues emulating DOS games, other than the UI, I am surprised someone has not just wrapped a WebView in a console-esque UI.

Re: iDOS 3 Rejected by Apple

#23

Submitting apps to the App Store is one of the more frustrating things in life. Reviewers are lazy, random and don’t do any homework. You roll a dice and hope you don’t have any issues. Couple that with a bloated Xcode that still hasn’t learned anything from VS Code, long compile times, long processing times, bullshit compliance checkboxes and the time-consuming filling out of information of what your app is all abou…

Or go with a more open platform like Android.

Although, people might think you are poor. Which would be.. worse than death? Rather just not have an app for some people? lol

Re: iDOS 3 Rejected by Apple

#24
post #14

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

> We need a DMA over here yesterday. I understand why you would believe this, but Apple currently refuses to notarize UTM for distribution outside of the App Store via Notarization under rule 2.5.2: > UTM also noted that Apple is barring UTM SE from being notarized for third-party app stores because the app apparently violated guideline 2.5.2. That rule states that apps have to be self-contained and can’t execute cod…

> apps have to be self-contained and can’t execute code “which introduces or changes features or functionality of the app, including other apps.”

Meanwhile, on the very same app store:

iSH – runs unmodified x86 Linux binaries and even supports custom APK repos: https://apps.apple.com/us/app/ish-shell/id1436902243

a-Shell – runs WASI binaries (via Apple's native out-of-process runtime, so it even gets to JIT, I believe!) and comes with a C compiler, as well as Python: https://apps.apple.com/us/app/a-shell/id1473805438

LibTerm – compiles and runs arbitrary C via lldb: https://apps.apple.com/us/app/libterm/id1380911705

But yeah, sure these are all somehow self-contained in a way that a DOS emulator can't possibly be in a way only App Store reviewers are enlightened enough to grasp.

Re: iDOS 3 Rejected by Apple

#25
post #3

[flagged]

Why should the creator of an app have to link to a Verge story?

when the verge story details your app, why your so was denies from the app store, why future apps from the same developer might be blocked from the app store, I'd consider it relevant

Re: iDOS 3 Rejected by Apple

#26

Earlier quoted context omitted.

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

> Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. There's a very trivial solution here that Apple already applies to password managers and Android applies to a bunch of things: allow the user to pick a Music and a Maps app.

They even talked about letting in others such as Gemini in the very keynote in which they introduced the ChatGPT integration!

Re: iDOS 3 Rejected by Apple

#28
post #23

Submitting apps to the App Store is one of the more frustrating things in life. Reviewers are lazy, random and don’t do any homework. You roll a dice and hope you don’t have any issues. Couple that with a bloated Xcode that still hasn’t learned anything from VS Code, long compile times, long processing times, bullshit compliance checkboxes and the time-consuming filling out of information of what your app is all abou…

Or go with a more open platform like Android. Although, people might think you are poor. Which would be.. worse than death? Rather just not have an app for some people? lol

Google Play Store review might actually be worse now. It's certainly slower. It's great that you can sideload at least on Android although making money off a sideloaded Android app is very challenging to say the least.

Re: iDOS 3 Rejected by Apple

#29

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

None of these seem like they're impossible for a company the size of Apple to provide open APIs for. They have even already hinted at that for Apple Intelligence!

Siri has supported playing music on apps other than just Apple Music for a while now too (after taking their time with it for obvious reasons, which I found infuriating as a Spotify user).

Re: iDOS 3 Rejected by Apple

#30

Submitting apps to the App Store is one of the more frustrating things in life. Reviewers are lazy, random and don’t do any homework. You roll a dice and hope you don’t have any issues. Couple that with a bloated Xcode that still hasn’t learned anything from VS Code, long compile times, long processing times, bullshit compliance checkboxes and the time-consuming filling out of information of what your app is all abou…

What’s needed is for regulators to step in. Create an independent government-run tribunal to which app store review decisions can be appealed by the developers, and legally mandate Apple/Google/etc to obey its rulings. Maybe the EU will do it.

If the EU mandated it other jurisdictions would likely follow. Even if they didn’t, you’d likely just be able to incorporate an EU subsidiary, then resubmit the app in the subsidiary’s name, and then lodge the appeal in its name if the submission still gets rejected.

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