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Real-Time Settlers of Catan

robert.ocallahan.org

21–30 of 91 posts

Re: Real-Time Settlers of Catan

#21

> Settlers of Catan is still a fine game, but can be tedious when you have to wait for other players to take long turns One house rule we use that dramatically speeds up the game is open-hand resources. No more asking "Does anybody have...?" incessantly. Just look around and get ready for your trade. The bulk of game time is actually just trading. We also remove the bandit and rolling an 7 is an automatic free resour…

Wonder how that would mix with these real-time rules then. The blog post claims they can finish a "six-player Cities and Knights game in about 45 minutes". I doubt that would be 2x to 3x faster. But it might speed things up to take only half an hour.

Re: Real-Time Settlers of Catan

#23
post #3

Was kind of hoping this was browser based version of the game. I have no friends to play with ha I searched apparently ‘Space Alert’ is the most popular real time board game? Can anyone vouch or recommend one that is known for being real time?

https://boardgamegeek.com/boardgame/312804/pendulum is real-time worker-placement. It's pretty good and fun, as long as you can trust everyone not to cheat (even by accident), and if you get sand timers that don't quietly stick when you're not looking at them. Warning: The rulebook suggests learning the mechanics via a turn-based "non-real-time" variant which my wife and I actually found more confusing than just jumping right into the sand-timer-based full game. My advice is to jump right in.

https://boardgamegeek.com/boardgame/31481/galaxy-trucker is of course fantastic. But more than 50% of the game is not real-time and, as in several Vlaada Chvatil games (e.g. Dungeon Lords), you have to enjoy kind of watching the game play itself for a while.

Of course there are also many party games involving a real-time deadline, such as https://boardgamegeek.com/boardgame/219215/werewords and https://boardgamegeek.com/boardgame/134352/two-rooms-and-a-b... .

Re: Real-Time Settlers of Catan

#24

> Settlers of Catan is still a fine game, but can be tedious when you have to wait for other players to take long turns One house rule we use that dramatically speeds up the game is open-hand resources. No more asking "Does anybody have...?" incessantly. Just look around and get ready for your trade. The bulk of game time is actually just trading. We also remove the bandit and rolling an 7 is an automatic free resour…

I hate the 7 because it just adds too much randomness to a strategy game.

Re: Real-Time Settlers of Catan

#26
Hello, I'm Demi from https://colonist.io team.

I love this. It feels like what Bananagram did to scrabble.

Scrabble -> Waiting turns

Bananagram -> Everyone plays at the same time

The difference in fun is 10x.

We will use your app to see how it plays out. We might just end up implementing it :)

Re: Real-Time Settlers of Catan

#27

> Settlers of Catan is still a fine game, but can be tedious when you have to wait for other players to take long turns One house rule we use that dramatically speeds up the game is open-hand resources. No more asking "Does anybody have...?" incessantly. Just look around and get ready for your trade. The bulk of game time is actually just trading. We also remove the bandit and rolling an 7 is an automatic free resour…

I always think about how Catan was this huge boost to board games, and then most games post-Catan are like "there is no trading."

I enjoyed trading as a kid in Monopoly and friends but boy does it kill a game

Re: Real-Time Settlers of Catan

#28

Slightly ot any interesting boards game you can recommend for a couple?

I really enjoy board game adaptation of Dorfromantik. Its a rather relaxing co-op game. There's also a "Duel" version of the game were two players (or teams) compete by playing with the same sequence of tiles. :)

Re: Real-Time Settlers of Catan

#29

> Settlers of Catan is still a fine game, but can be tedious when you have to wait for other players to take long turns One house rule we use that dramatically speeds up the game is open-hand resources. No more asking "Does anybody have...?" incessantly. Just look around and get ready for your trade. The bulk of game time is actually just trading. We also remove the bandit and rolling an 7 is an automatic free resour…

I leave my resources visible even if we aren't required to. It sometimes makes people more willing to trade with me, and I can still hide them late-game when players are getting more adversarial. Might not be the best strategy, but whatever.

Re: Real-Time Settlers of Catan

#30

If you need free and best version of Catan, you can play https://pioneers.game

"To receive an alpha access code. 1. Join our Discord, 2. Follow us on Twitter, 3. Retweet our alpha announcement post on Twitter. Players who get into Alpha will get a limited-edition treasure chest with..." Nope. Nope nope nope.

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