This is one major advantage to Apple sharing a foundation across all their devices. Vision Pro introduced eye tracking to their systems as a new input modality, and now it trickles down to their other platforms. I am surprised CarPlay didn’t have voice control before this though.
Is this really likely to be downstream of the Vision Pro implementation? I would think that eye-tracking with specialized hardware at a fixed position very close to the eye is very different to doing it at a distance with a general purpose front facing camera.
Apple announces new accessibility features, including eye tracking
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Re: Apple announces new accessibility features, including eye tracking
#22This is one major advantage to Apple sharing a foundation across all their devices. Vision Pro introduced eye tracking to their systems as a new input modality, and now it trickles down to their other platforms. I am surprised CarPlay didn’t have voice control before this though.
CarPlay devices aren't really powerful.
Re: Apple announces new accessibility features, including eye tracking
#23Re: Apple announces new accessibility features, including eye tracking
#24Re: Apple announces new accessibility features, including eye tracking
#25I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.
Shit. I’m turning into one of those negative downers. I’m sorry. I’ve had too much internet today.
Re: Apple announces new accessibility features, including eye tracking
#26Accessibility settings are really a gold mine on iOS for device customization (yes, I agree, they shouldn’t be limited to accessibility). I’m particularly interested in the motion cues and the color filters for CarPlay - I have color filters set up to enable every night as kind of a Turbo-night shift mode (deep orange-red color shift), would love to do the same for CarPlay. I also completely forgot iOS had a magnifie…
With great power comes great responsibility.
Re: Apple announces new accessibility features, including eye tracking
#27Earlier quoted context omitted.
> developed solely with the benefit of the user in mind Hopefully accessibility features are never artificially segmented to higher priced devices.
At least in the US, they kind of can't be. The disability community is pretty up front about lawsuits.
Source: purchased devices until finding one that worked, since Apple docs indicated the feature should work on all iPhones that can run iOS 17.
Edit: audio descriptions in Magnifier are non-functional on iPad Air, working on M2 iPad Pro.
Re: Apple announces new accessibility features, including eye tracking
#28> Vehicle Motion Cues is a new experience for iPhone and iPad that can help reduce motion sickness for passengers in moving vehicles. This excites me so, so much! I can't really use my phone as a passenger in a car without getting motion sick after 1-2 minutes. This seems like it might be a promising thing to try.
Re: Apple announces new accessibility features, including eye tracking
#29Quibble but this isn't "eye tracking" it's "gaze tracking". Eye tracking is detecting where your eyes are. Gaze tracking is what you're looking at.
Re: Apple announces new accessibility features, including eye tracking
#30I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.
Every attention thief is absolutely thrilled at the idea of tracking your eyes. Let’s all imagine the day where the YouTube free tier pauses ads when you’re not actively looking at them. Shit. I’m turning into one of those negative downers. I’m sorry. I’ve had too much internet today.