Open Source Guitar Effects Pedal
21–27 of 27 posts
Re: Open Source Guitar Effects Pedal
#22Re: Open Source Guitar Effects Pedal
#23But my experience with digital effects processors in the audio domain, both guitar and recording gear, is the gear's AD and DA converters are super important. The software and digital side is important too, but if those 44kHz, 20 bit converters do a poor job, the units audio will subtly suffer, and emotional content from the playing will be masked.
There's a huge difference in sound quality of digital units on the market.
I'm hoping with the nature of the unit, that I would get very high quality components across the board. Seeing as every patch developed is dependent on that quality, and that I'd probably buy only one of these, and that I'm willing to spend more than on a normal, non-programmable pedal, then the unit better be seriously high performing.
High quality balanced +4dBu line level ins and outs on a rack unit version of these. That would be the next unit to do. Or even AES/EBU digital ins and outs and a wordclock in!
Re: Open Source Guitar Effects Pedal
#24I think it's a shame that this is targetted at the hacker-musician community, but the development environment is almost Windows only. (Written in C#, partially working under Mono on OS X, not tested under Linux.) I suspect the vast majority of musician-hacker types don't use Windows. Edit: I see that the Linux version is mostly held back by a third-party Windows-only tool, and a cross-platform replacement is under de…
I suspect the vast majority of musician-hacker types don't use Windows. Since the death of the Amiga and Atari ST, virtually all pro digital music stuff is done on Macs. But more musicians probably use Windows than use Linux.
Citation needed. I think this is pure speculation. Are you factoring in all the PC protools rigs in recording studios across the world? What about RADAR units? Or by "pro" do you mean "prosumer"?
Re: Open Source Guitar Effects Pedal
#25I think it's a shame that this is targetted at the hacker-musician community, but the development environment is almost Windows only. (Written in C#, partially working under Mono on OS X, not tested under Linux.) I suspect the vast majority of musician-hacker types don't use Windows. Edit: I see that the Linux version is mostly held back by a third-party Windows-only tool, and a cross-platform replacement is under de…
More so, if it worked on linux then it could potentially run on Raspberry Pi, which is an obvious choice for such a device.
Re: Open Source Guitar Effects Pedal
#26This is also available from Line 6, in a slightly different fashion. Line 6's solution would require more DSP programming knowledge. Open stomp looks analogous to a hardware version of Native Instruments Reaktor. more info here: http://line6.com/tcddk/
Re: Open Source Guitar Effects Pedal
#27Earlier quoted context omitted.
More so, if it worked on linux then it could potentially run on Raspberry Pi, which is an obvious choice for such a device.
Latency may be an issue on a Rasberry Pi. You can subtly feel a latency of 10ms-30ms in the sound when playing a guitar. And over 30ms is outside the Haas effect zone, so is glaringly obvious. Rasberry Pi also has no audio input, and only HDMI audio output, which is digital. Guitar amplifiers take an unbalanced high impedance analogue input. I don't think embedded OS is as important as the programming OS. I would cer…