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Coding in Vision Pro

willem.com

21–30 of 465 posts

Re: Coding in Vision Pro

#21

My biggest problem is that it is sometimes difficult to read the keys on my keyboard. I really wish that it could do object recognition on my keyboard and re-render the keycaps. This would be especially useful in "environments", which make the keyboard disappear entirely.

This. I'm a touch-typist but I still find myself fumbling around trying to find where to put my hands when I first start typing while in an environment. I don't do that when I can see my keyboard in my peripheral vision though, so I think the keyboard object recognition would help.

Re: Coding in Vision Pro

#22
post #16

I recently had a kid and lost my office :), I've been struggling to have a set space for work when he's asleep, but would absolutely love it if I could just put on a headset. Is it workable for that? I used to try to code in the quest3 but the resolution felt like I might as well be coding on my phone. I'll go buy one today if this would be an office replacement for me.

from experience — yes, absolutely. It's not as good as a dedicated, already-optimized work space, but it comes pretty darn close.

I have a great workspace well-tailored for me with a massive desk, ultrawide monitor, nice speakers, etc., but I still pop into my vision pro and screen mirror my laptop to get work done. If I'm having trouble focusing, the environments and white noise generation are really helpful. I've also noticed that it really boosts my productivity when I would otherwise be disturbed by a cluttered environment.

Re: Coding in Vision Pro

#23
post #12

“Active noise cancellation for your eyes” is a great way to put. I also have found myself using the mount hood environment set to daytime as the setting for macOS + visionOS multi-window set up. I took it off yesterday before some friends came over for dinner and I was kind of shocked that it had gotten dark outside because my mind felt like it was still day time since the sun was out in mount hood. I had actually be…

Is there a setting to allow the environment to change lighting conditions on a 24 hour schedule?

Yes, in fact that's the default, it tracks sunrise and sunset based on your location.

Re: Coding in Vision Pro

#25
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

Were you using macos virtual display? Using the passthrough to look at monitors is passable but not suitable for even a few minutes of use.

Re: Coding in Vision Pro

#26

My biggest problem is that it is sometimes difficult to read the keys on my keyboard. I really wish that it could do object recognition on my keyboard and re-render the keycaps. This would be especially useful in "environments", which make the keyboard disappear entirely.

I thought oculus already had that!

Re: Coding in Vision Pro

#27
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I had the same exact experience.

It’s felt more like I was playing a simulator game of myself coding, and it was not enjoyable at all.

I often wonder how people who actually work at fast paced places as engineers are claiming to be more productive with this strapped on.

If I just ingested and read email and slack messages all day, or talked in zoom all day, sure (maybe), but I don’t.

Re: Coding in Vision Pro

#28
post #3

Earlier quoted context omitted.

How is the resolution? I never tried a Vision Pro yet, but that was my main gripe with my Rift. Indeed, IME, the ‶real world″ size of the windows is nothing, it's their angular resolution that is a make or break.

It ranges from okay to not that bad. It’s not as good as the “retina” screens in Apple’s other products. I can definitely see pixels on the device if I’m wearing contacts unlike what most of the early reviewers claimed. But it’s not so bad as to be unusable and you don’t really notice them in most contexts - the main place I notice pixels is using it as a screen for macOS. VisionOS apps are rendered very large by def…

I don't think it is possible to see the pixels, they are the size of a red blood cell. But maybe you can see antialiasing or noise from the cameras.

Personally I can't see any pixelation. It's even better than reality. That being said passthrough cameras' resolution do suck but it's not what it's important and probably the easiest problem to solve.

Re: Coding in Vision Pro

#29
I'm so glad that some people are able to use it in this way and I'm jealous. I found the code too blurry [0] and I disliked being limited to 1 blurry screen with 3 clear monitors available to me. I ended up returning mine but I can't wait till I can work inside one of those without feeling limited. It's easy to imagine a future where the AVP beats my monitors and I can't wait.

[0] https://joshstrange.com/2024/02/04/apple-vision-pro-writing-...

Re: Coding in Vision Pro

#30
post #3

Earlier quoted context omitted.

How is the resolution? I never tried a Vision Pro yet, but that was my main gripe with my Rift. Indeed, IME, the ‶real world″ size of the windows is nothing, it's their angular resolution that is a make or break.

It ranges from okay to not that bad. It’s not as good as the “retina” screens in Apple’s other products. I can definitely see pixels on the device if I’m wearing contacts unlike what most of the early reviewers claimed. But it’s not so bad as to be unusable and you don’t really notice them in most contexts - the main place I notice pixels is using it as a screen for macOS. VisionOS apps are rendered very large by def…

Now there is a topic. How does it work with contacts ?

Does it obviate the need for the 149$ Zeiss add-ons ?

Do you blink enough in the environment ?

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