Video generation models as world simulators
21–30 of 171 posts
Re: Video generation models as world simulators
#22I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
Sounds like simulation theory is closer and closer to being proven.
Re: Video generation models as world simulators
#23Earlier quoted context omitted.
Sounds like simulation theory is closer and closer to being proven.
Our ability to build somewhat convincing simulations of thing has never been a proof of living in a simulation…
Re: Video generation models as world simulators
#24The results really are impressive. Being able to generate such high quality videos, to extend videos in the past and in the future shows how much the model "understands" the real world, objects interaction, 3D composition, etc...
Although image generation already requires the model to know a lot about the world, i think there's really a huge gap with video generation where the model needs to "know" 3D, objects movements and interactions.
Re: Video generation models as world simulators
#25I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
Sounds like simulation theory is closer and closer to being proven.
Re: Video generation models as world simulators
#26Re: Video generation models as world simulators
#27I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
Re: Video generation models as world simulators
#28Should I short all the 3d tool s/movies/vfx companies?
So this tech will increase interest in existing 3d tools in the short term
Re: Video generation models as world simulators
#29I like that this one shows some "fails", and not just the top of the top results: For example, the surfer is surfing in the air at the end: https://cdn.openai.com/tmp/s/prompting_7.mp4 Or this "breaking" glass that does not break, but spills liquid in some weird way: https://cdn.openai.com/tmp/s/discussion_0.mp4 Or the way this person walks: https://cdn.openai.com/tmp/s/a-woman-wearing-a-green-dress-a... Or wherever…
Re: Video generation models as world simulators
#30I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
It'll be much harder for more open ended world problems where the physics encountered may be rare enough in the dataset that the simulation breaks unexpectedly. For example a glass smashing into the floor. The model doesn't simulate that causally afaik