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but it's Apple, so they don't really lower the price
They do lower the price. In my opinion, it just goes from very expensive to pretty expensive.
The reasons people are sending back their Apple Vision Pro headsets
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Re: The reasons people are sending back their Apple Vision Pro headsets
#22So, does this mean… refurbished?
If these start becoming readily available for less than $3000 even if it means buying refurbished, it’s going to become really tempting to buy one.
Re: The reasons people are sending back their Apple Vision Pro headsets
#23I bought the 256gb version with the intent on using it as a new and novel medium to rebuild my app building skills from conception to end after half a decade in the enterprise space. I have to say it met my expectations and for whatever gaps in UX and the featureset exist, they seem solvable and that is very exciting. Needless to say, I’m keeping mine. Influencers be damned.
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Re: The reasons people are sending back their Apple Vision Pro headsets
#24Re: The reasons people are sending back their Apple Vision Pro headsets
#25So, does this mean… refurbished?
Re: The reasons people are sending back their Apple Vision Pro headsets
#26Earlier quoted context omitted.
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> think there is a requisite IQ/technical need that needs to be met for people to find this gadget useful. That sounds like a very convenient opinion for someone to have. > also popular to shit on new apple products Sure, in online spaces and from people who haven't bought them. Most people after making an expensive purchase will jump through hoops to justify it to themselves even if deep down they know it wasn't a g…
you also need to be diligent enough to get beyond the learning curve phase and into the utility phase. took me a few days. most people I see online aren't highlighting any of the ways I use it when they talk about how they're returning it, or highlighting discomfort, which is normal and goes away with more usage.
I'm just not convinced by the majority of the influencers rationale to return it.
but ultimately if you don't have a real use case you are solving for having it besides watching TV on it, there isn't a compelling reason to keep it, that's what I was trying to highlight. it is brand new and you need to come up with your own way of garnering utility from it.
Re: The reasons people are sending back their Apple Vision Pro headsets
#27But for a technologist, it is definitely an amazing piece of tech, and having used all of them the thing that sticks out the most is how unremarkable it is in terms of features (it does, quite literally, just do things I have seen in the other ones), but with a level of polish and fit that truly is transformative, much in the same way of other products that Apple has put out.
Re: The reasons people are sending back their Apple Vision Pro headsets
#28It feels like there is a tricky customer match problem with products like this where, for what is kind of a beta product, you want to target people for whom the price tag is not that big of a deal. If someone is spending a really substantial-to-them amount of money, they are probably going to have really high expectations and will be disappointed that it is very imperfect in a lot of ways. I wonder how Apple’s market…
I think it more targets the “apple enthusiast”, or at least the “tech enthusiast”, who is used to paying a $$$ premium (at the cost of polish) to be the First at a new thing. Every company does it but Apple has a strong pattern of “v1 is setting up for v2” — e.g., the original iPhone being expensive af with no apps, but getting 3G and apps the next year. Also, I’d wager the people buying this can mostly Certainly aff…
Especially with AR devices. Microsoft's original HoloLens had very limited adoption. Now they have HoloLens 2 out. Adoption is still fairly limited, but gaining traction after the upgrade.
Re: The reasons people are sending back their Apple Vision Pro headsets
#29I believe ar becomes a big thing when they have the size of a pair of glasses with 2x 16k screens. Only then it will become mass adopted, replace phones and a life without is nearly impossible. Now its too big.
Are we anywhere close to getting that resolution at that density? I think it would require a similar form factor to what you said, but lower resolutions are probably workable. The biggest thing would likely be privacy issues, just like with Glass.