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Drivers using Apple Vision Pro headsets prompt road safety concerns

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21–28 of 28 posts

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#21
post #17

What happens when the Vision Pro runs out of battery or the software crashes? Does the display fail in a see-through mode, or are you suddenly faced with a quite literal blue screen of death?

It goes back and you have to pull it off. The front is opaque. These people are idiots.

“Back”=“black”

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#22
post #6
post #3

Earlier quoted context omitted.

The Vision Pro works in the passenger seat if you turn on travel mode, ideally prior to starting to move. It would probably allow for you to use it in the driver’s seat as well, but I’m not quite insane enough to check. Windows in this mode stick to the relative position of your head, but they stay fixed relative to the orientation. The pass through is pretty good, even at night, low latency and good enough clarity f…

Even still an airbag to the face with that in won't be pretty.

We’ll see how good the pass through is then, I suppose.

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#23
post #5

Maybe controversial, but I don't personally see an intrinsic problem with people wearing these things while driving so long as the passthrough is sufficiently low latency and has high enough resolution/fov. Of course the running apps need to not be too distracting, depending on how autonomous the car is. I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's fiel…

Perhaps you missed the part where rendering of the cameras affects distance perception substantially? I easily see these drivers losing track of lanes, especially turning.

> I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's field of vision so they don't have to glance at their dash speedometer or navigation device all the time.

I get that with the HUD on my Audi and Lincoln with far less concerns.

> but it would take all of a second to whip the headset off if it suddenly went blank for some reason

The only way you're taking off the headset in "all of a second" is with zero concern for it landing on the floor or behind you or etc. Any care at all is 2-3 seconds.

That's around 100 ft. At lot happens there.

> most drivers regularly experience worse obstructions than that hypothetical one

Next time you're in a car close your eyes for 3 seconds (in the passenger seat) while paying attention to surroundings to get a feel for it, or take a video.

You are drastically underestimating things. Most drivers do not regularly get 1-3 second distractions and obstructions.

That may be a matter of perception, but that's the problem. Back in the day, surveys asked people how long Michael "Air" Jordan's "hangtime" (the length of time you spend in the air after jumping) was, and they gave numbers like 2-3 seconds.

In fact, the average hangtime is 0.53s, and the longest recorded is 0.9s.

Similarly, fun fact, 83% of drivers believe they are "above average".

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#24
post #8
post #7

Earlier quoted context omitted.

> I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's field of vision so they don't have to glance at their dash speedometer or navigation device all the time. Heads up displays projecting basic speed etc on to a windscreen are already a thing. They are fairly good/useful. No need to wear a headset being bombarded with irrelevant notifications from social medi…

> Heads up displays projecting basic speed etc on to a windscreen are already a thing Sure, but a lot of cars don't have them, and that's just the speedometer, not the speed limit or navigation directions (which are usually what I'm glancing at my phone's map app to check) > No need to wear a headset being bombarded with irrelevant notifications from social media, messaging etc. I would hope they'd implement a drivin…

> Sure, but a lot of cars don't have them, and that's just the speedometer, not the speed limit or navigation directions (which are usually what I'm glancing at my phone's map app to check)

That's not the case at all.

Two pictures from Audi: https://uploads.audi-mediacenter.com/system/production/media... and https://robbreport.com/wp-content/uploads/2021/03/q4etron01.... - navigation, speedometer and speed limit and more

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#25
post #5

Maybe controversial, but I don't personally see an intrinsic problem with people wearing these things while driving so long as the passthrough is sufficiently low latency and has high enough resolution/fov. Of course the running apps need to not be too distracting, depending on how autonomous the car is. I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's fiel…

I don't own a Vision Pro, but according to the reports you need to actively look at UI elements to interact with them. In other words, you'd end up only using your peripheral vision for driving. Unless a special driving mode is implemented where you only use passthrough (at which point just take it off please) I don't see this being safe. What does this thing possibly get you while driving that you can't get otherwise in a much safer way?

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#27
post #5

Maybe controversial, but I don't personally see an intrinsic problem with people wearing these things while driving so long as the passthrough is sufficiently low latency and has high enough resolution/fov. Of course the running apps need to not be too distracting, depending on how autonomous the car is. I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's fiel…

The only point in wearing one of these is if you're going to be doing other stuff with it than driving, like viewing web pages or watching video. Besides the risk that it may screw up with the video feed, this kind of thing is precisely the thing drivers shouldn't be doing.

There is no turn by turn navigation on it for a reason.

Re: Drivers using Apple Vision Pro headsets prompt road safety concerns

#28
post #8
post #7

Earlier quoted context omitted.

> I could honestly see them being a net positive to road focus by overlaying speed and navigation on the user's field of vision so they don't have to glance at their dash speedometer or navigation device all the time. Heads up displays projecting basic speed etc on to a windscreen are already a thing. They are fairly good/useful. No need to wear a headset being bombarded with irrelevant notifications from social medi…

> Heads up displays projecting basic speed etc on to a windscreen are already a thing Sure, but a lot of cars don't have them, and that's just the speedometer, not the speed limit or navigation directions (which are usually what I'm glancing at my phone's map app to check) > No need to wear a headset being bombarded with irrelevant notifications from social media, messaging etc. I would hope they'd implement a drivin…

There are currently no apps that qualify as responsible use. There are no HUD apps or turn by turn navigation. Probably won't be because Apple won't be promoting this behaviour and then getting sued when the thing crashes and goes black and causes an accidental.
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