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Juno – A YouTube Client for Vision Pro

christianselig.com

21–30 of 370 posts

Re: Juno – A YouTube Client for Vision Pro

#21
> So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium!

The reason I don't have premium (and one of the reasons I block ads) is that I don't want YouTube tracking my viewing habits, which I cannot prevent if I'm forced to log in to access premium.

It has nothing to do with monetary cost. I'm always surprised when I see statements like this one that appear to be completely ignorant of this aspect.

Re: Juno – A YouTube Client for Vision Pro

#22
post #18

Earlier quoted context omitted.

I have a feeling is going to be a speedrun of the reddit saga. Google obviously doesn't want a smooth youtube experience on vision pro.

Why is that? Obviously they don’t want a third party app to be that experience, but they make native apps for everything else. Also, Christian can’t help himself but attach his apps to large companies that can cut him off overnight. Haha.

> but they make native apps for everything else.

They do. But it's difficult to call anything they make "smooth." Google does some decent backend stuff but their frontend experience is not.

Re: Juno – A YouTube Client for Vision Pro

#23

Indy developer charges $5 for app to access 1.78 trillion dollar company’s ad-driven video sharing platform.

That seems pretty fair given the work put in to make what appears to be a much better experience than having to use it in the browser in VisionOS

Re: Juno – A YouTube Client for Vision Pro

#26
post #17
post #3

love that this was built from the Apollo developer. Obviously incredibly talented.

I'm amazed that someone who has been this badly burned by a corporation controlling their API access would even think about writing another app that uses third-party APIs, to be honest.

Seems like a lot of the motivation was just recouping lost revenue from his existing YouTube player integration code.

Re: Juno – A YouTube Client for Vision Pro

#28
post #17
post #3

love that this was built from the Apollo developer. Obviously incredibly talented.

I'm amazed that someone who has been this badly burned by a corporation controlling their API access would even think about writing another app that uses third-party APIs, to be honest.

You don't need third-party APIs to make a YouTube viewer. There's a bunch of 3rd-party YouTube viewers like SmartTube, ReVanced, etc. that bypass ads and don't use the official API, plus of course the yt-dlp downloader.

I'd say the lesson here is NOT to rely on official APIs.

However, upon reading this blog post, it does seem he's using the official API so I guess he thinks he'll be fine as long as he doesn't block ads. Time will tell.

Re: Juno – A YouTube Client for Vision Pro

#29
post #27

Christian isn’t charging enough! This could easily be $10 or more. I still grumble every time I use the Reddit app. RIP Apollo.

I basically just stopped using Reddit after that whole fiasco. I had already been drifting away for years. The site has changed. It was time to move on.

Re: Juno – A YouTube Client for Vision Pro

#30

> and YouTube still gets to show ads Is this true? I have never seen an ad on my embedded youtube player. Which I was honestly kind of bummed about, as I wanted some way to give back to the creators of the tutorials I was rendering.

>Which I was honestly kind of bummed about, as I wanted some way to give back to the creators of the tutorials I was rendering.

I'm sure they'd be happy to take direct donations. Many have Patreon accounts you can subscribe to. Those creators aren't getting any meaningful revenue from ads; that's why they all added those annoying sponsor segments.

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