It was a great indie development community, gaining experience on what it meant a console like dev experience, sadly spoiled by tons of folks porting emulators instead of being creative. Most like the reasoning behind PS3 Linux no longer having GPU libraries like the PS2Linux, only 2D acceleration, and eventually migration to FreeBSD as basis for PlayStation OS from PS4 onwards. Still have my PS2Linux kit.
> tons of folks porting emulators instead of being creative On one hand this is something that annoys me a bit to this day - i am into original xbox homebrew games (bought a modded one last year specifically for this) and pretty much 99.999% of the homebrew software is emulators. While i can see the point until around mid-2000s due to the available hardware back then, emulators are by far the main target for any jail…
It's a fair point. I think part of the appeal is, after you've finished the hack, you get both the emulators and the "just works" experience of a console. The controllers are high quality, sync correctly, and don't get disconnected; the UI is sane and just works out of the box; it will negotiate with any TV and audio setup correctly; you don't have to deal with OS updates breaking your setup or fiddle with any CLI-commands.
> everyone else who isn't interested into emulators (e.g. me)
You might get a kick out of this, I made two homebrew games for PSP back in high school. They run well in PPSSPP, if you don't have the original hardware handy. I'm still quite proud of them. https://coldpie.itch.io/