This game is well known in the UK as the "Connecting Wall" from Only Connect. This result - poor Chat GPT performance - surprises me. I thought pattern detection and set forming was something that Chat GPT could do well. Perhaps it would need a model to be specifically trained for this task. If alpha-zero can master chess, then surely this game isn't beyond what is trainable. You can prompt Chat GPT that it'll be pla…
(Unsuccessfully) Fine-tuning GPT to play "Connections"
21–30 of 54 posts
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#22This game looks cool but wow the UX is terrible. Why can't you click & drag the words to reorder them? Seems half the difficulty is keeping track of your thought process with the inability to make a draft state.
Also, there is no reason to limit the amount of guesses. Just let me try until I figure it out. But no, they've put a limit so that it can be "sharable" in a tweet-sized text, to try to copy the viralness of Wordle. But they do it to the detriment of the gameplay, in such a way that I don't even bother playing.
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#23I unfortunately can’t imagine having time to test this, but I imagine there may be a way to accomplish this with embeddings. The game itself is sort of an embeddings clustering problem, with the added difficulty that each group needs to only be alike in 1 way (versus a full vector distance which measures how alike they are in every way). Maybe there is some way to search for a vector of weights, which, when multiplie…
My feeling is that it'll struggle with word-plays in OnlyConnect/Connections (like missing letters, added letters, words-within-words homophones, etc) as well as two-step references (such as {Venice, Dream, Night, Nothing} => "last words of Shakespeare plays"}).
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#24This is pretty interesting. Intuitively, Connections is the kind of thing I would expect GPT to not be good at, because almost every day there's something that feels kind of "out of left field" in the categories. In my experience LLMs are good at regurgitating the "standard" take on a topic, or "best practices", but lack the creativity and out-of-the-box thinking that makes Connections fun. On the other hand, it feel…
The "whole point" of embeddings is that words have a vector that represents how well that word fits into a certain categories, so words belonging together is close in that vector space. So in that sense it almost feels like this should be solvable using something simpler than a full LLM. To "just" get the embeddings of the words, and then find the groups of 4 that minimizes the total distances within the groups.
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#25This game is well known in the UK as the "Connecting Wall" from Only Connect. This result - poor Chat GPT performance - surprises me. I thought pattern detection and set forming was something that Chat GPT could do well. Perhaps it would need a model to be specifically trained for this task. If alpha-zero can master chess, then surely this game isn't beyond what is trainable. You can prompt Chat GPT that it'll be pla…
(it even ignored some embarrassing typos ...)
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#26Earlier quoted context omitted.
Also, there is no reason to limit the amount of guesses. Just let me try until I figure it out. But no, they've put a limit so that it can be "sharable" in a tweet-sized text, to try to copy the viralness of Wordle. But they do it to the detriment of the gameplay, in such a way that I don't even bother playing.
The whole point of the game is to do it within a bounded set of moves.
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#27This game looks cool but wow the UX is terrible. Why can't you click & drag the words to reorder them? Seems half the difficulty is keeping track of your thought process with the inability to make a draft state.
Also, there is no reason to limit the amount of guesses. Just let me try until I figure it out. But no, they've put a limit so that it can be "sharable" in a tweet-sized text, to try to copy the viralness of Wordle. But they do it to the detriment of the gameplay, in such a way that I don't even bother playing.
I also don't see how it makes it "sharable". Wouldn't it be more sharable if they let everyone win and just give them a score?
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#28This game is well known in the UK as the "Connecting Wall" from Only Connect. This result - poor Chat GPT performance - surprises me. I thought pattern detection and set forming was something that Chat GPT could do well. Perhaps it would need a model to be specifically trained for this task. If alpha-zero can master chess, then surely this game isn't beyond what is trainable. You can prompt Chat GPT that it'll be pla…
ChatGPT4 solved today's riddle in the first try for me. Caution, spoilers ahead: https://chat.openai.com/share/0c40a0b5-ab8f-4094-a7cc-21bb94... (it even ignored some embarrassing typos ...)
Re: (Unsuccessfully) Fine-tuning GPT to play "Connections"
#29So really you could fine tune 3 models - one for 16 words, one for 12, and one for 8. Then use them in succession.
Also, if you come across a mistake at the end (have some negative examples in the training sets), tell it to start over and add to the prompt what you think is NOT a group.