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Valve is developing Steam for Linux, says Michael Larabel of Phoronix

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Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#21
post #14

Earlier quoted context omitted.

It's not Steam we should care about, what we really want is Source for Linux. And GoldSrc for that matter, I'm sure some people would like to play Counter-Strike.

>what we really want is Source for Linux. Hey, buddy, you already got it. Linux is open source.

"Source" is the brand name of Valve's game engine, used in the Portal and Half-Life series, Team Fortress 2, etc. "GoldSrc" refers to the legacy version of the engine used in Counter-Strike, Half-Life, Team Fortress Classic, etc.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#23

Earlier quoted context omitted.

It's not Steam we should care about, what we really want is Source for Linux. And GoldSrc for that matter, I'm sure some people would like to play Counter-Strike.

CS 1.6, CS:S, and CS:GO for Linux would keep me happy for awhile :) Add Quake Live, and I'm good for a long time. Make it a lot easier to switch between gaming and coding.

In my case, TF2 and Half-Life are the only things stopping me switching to Linux as my main OS. I can agree with you there, I want to be able to code and game on the same OS.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#25
post #19

Brilliant news. Of course Valve wouldn't want their own console to be tied to Windows, and there are definitely enough Mac-ported games (e.g. including Assassins Creed, not just their own stuff) that Linux ports must be do-able in short order. I'd hope there's some "trickle-down" effect of Steam ports- an push to sort out the knotty ball of Linux sound configuration, 3D drivers and other grimness. Alternatively it co…

With regards to that last bit, my first thought is that Valve could set up some guidelines, such that they will only distribute Linux versions of games that require a non-frustrating set of technologies for the sake of user experience.

I will admit that it's wild speculation on my part to suggest that, though. I'm not familiar with the particulars of the Linux Sound Zoo to say whether such a decision would impart any real benefits. On the flip side though, how painful (or not?) of a restriction on the developers would it be to make such a choice?

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#27

I really wish Valve would get behind the Open Pandora gaming console: http://openpandora.org/ Its a fantastic machine, with a great community, and an awesome technology for single-file game distribution, or PND-files (Pandora .pnd files are self-contained applications), along with a fantastic repository already in place: http://repo.openpandora.org/ With Valve behind them, the OpenPandora guys could really do somethi…

the pandora does not have the polish nor is it too well designed. it is a handheld for a tiny niche of people. (i had an early one, sold it as it just was not what I expected nor good enough to justify the price with all the drawbacks)

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#28
post #19

Brilliant news. Of course Valve wouldn't want their own console to be tied to Windows, and there are definitely enough Mac-ported games (e.g. including Assassins Creed, not just their own stuff) that Linux ports must be do-able in short order. I'd hope there's some "trickle-down" effect of Steam ports- an push to sort out the knotty ball of Linux sound configuration, 3D drivers and other grimness. Alternatively it co…

OSS is dead for five years or more. These days you either have a direct ALSA, or Pulse, which ALSA can stream to transparently.

If you have a SDL+ALSA game you will see exactly zero problems and that's what everybody does. OpenGL support is pretty solid too.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#29

Earlier quoted context omitted.

It's not Steam we should care about, what we really want is Source for Linux. And GoldSrc for that matter, I'm sure some people would like to play Counter-Strike.

CS 1.6, CS:S, and CS:GO for Linux would keep me happy for awhile :) Add Quake Live, and I'm good for a long time. Make it a lot easier to switch between gaming and coding.

quake live runs perfectly well on Linux.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#30

Earlier quoted context omitted.

CS 1.6, CS:S, and CS:GO for Linux would keep me happy for awhile :) Add Quake Live, and I'm good for a long time. Make it a lot easier to switch between gaming and coding.

In my case, TF2 and Half-Life are the only things stopping me switching to Linux as my main OS. I can agree with you there, I want to be able to code and game on the same OS.

Both run very well in wine/crossover.
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