Neat project. I love it. I read the "legality" section of your README, and I hope that someone can provide some advice. It would be nice to know where the lines are so you didn't have to constantly be concerned about 2K/Firaxis legal department coming for you. Just commenting here for visibility in hopes someone more qualified can provide some help.
Spry Fox v. LolApps (2012) was a case about a similar visual and thematic remake of a game (Triple Town vs Yeti Town). The Yeti Town developer decided to settle when it became clear that they would likely lose, and the remake is no longer available. Realistically, of course, it probably doesn't matter since I assume the author doesn't have the resources to fight Firaxis in court over this anyway.
Unciv
21–30 of 138 posts
Re: Unciv
#22I looked at freeciv and the code was unwieldly. Maybe unciv is easier to tamper with!
Re: Unciv
#23Is there a genre of online grand strategy games that are designed from the ground up to be played asynchronously? One of my favourite things was playing scrabble online where I could just do a move and then move on with my day. It’d take a week to play a game but it was on our terms and that felt so good.
Re: Unciv
#24Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.
Re: Unciv
#25Neat project. I love it. I read the "legality" section of your README, and I hope that someone can provide some advice. It would be nice to know where the lines are so you didn't have to constantly be concerned about 2K/Firaxis legal department coming for you. Just commenting here for visibility in hopes someone more qualified can provide some help.
I'm not sure any of those aimed to be as direct a clone of a specific mainline Civ's rules and mechanics, but rules and mechanics are the aspects of the game that are most clearly free to copy.
Re: Unciv
#26Neat project. I love it. I read the "legality" section of your README, and I hope that someone can provide some advice. It would be nice to know where the lines are so you didn't have to constantly be concerned about 2K/Firaxis legal department coming for you. Just commenting here for visibility in hopes someone more qualified can provide some help.
Firaxis could certainly send a cease & desist.
Re: Unciv
#27Earlier quoted context omitted.
Probably. But keeping in mind the mobile focus, a more judicious icon-style art design is important, and I'm not sure how good generative AI is at making stuff that's legible at small sizes. Also, the simplicity of the current art allowing the download to be only 21MB is an accomplishment.
AI can make pixel art, too.
Re: Unciv
#28FWIW, and I'm sure a bunch of people would hate it, seems like a dash of AI art tools could go REAL far here.
I think the biggest cause of jank from the look of that project is also more due to UI stuff. Font choices, color pallettes, "1px solid white" borders. Maybe generative tools could provide a good way to investigate a better looking set of things though!
Re: Unciv
#29Re: Unciv
#30Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.