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A Grand Theft Auto III Re-Implementation

openrw.org

21–30 of 134 posts

Re: A Grand Theft Auto III Re-Implementation

#21
post #20

Despite being called OpenRW they never tell you where the name comes from, only that it’s an attempt to write the engine from scratch with clean code. But why RW? Did the GTA games run on RenderWare?

It's "Open ReWrite". That's what the description of the Github repository says.

Re: A Grand Theft Auto III Re-Implementation

#22
post #20

Despite being called OpenRW they never tell you where the name comes from, only that it’s an attempt to write the engine from scratch with clean code. But why RW? Did the GTA games run on RenderWare?

Yes, the early 3D Grand Theft Auto games (III, Vice City, and San Andreas) ran on RenderWare. [0]

[0] https://gtamods.com/wiki/RenderWare

Re: A Grand Theft Auto III Re-Implementation

#23
post #15

Earlier quoted context omitted.

I have played the DE version of GTA 3 (in fact I just finished) and it wasn't nearly as bad as they make it out to be. In fact I would say it's a better experience than the originals for those who haven't played them. Of all the bugs I've experienced, almost all of them were in the original release, which I played extensively. It's best to ignore youtubers and generally disagreeable nerds from reddit and all those pl…

> I have played the DE version of GTA 3 (in fact I just finished) and it wasn't nearly as bad as they make it out to be. In fact I would say it's a better experience than the originals for those who haven't played them. Of all the bugs I've experienced, almost all of them were in the original release, which I played extensively. It's best to ignore youtubers and generally disagreeable nerds from reddit and all those…

considering all of the moral hand-wringing over the content of the GTA games there's some sort of deep irony over the fact that the developer is apparently not super ethical.

or maybe it's not irony, but the opposite of irony. maybe it's totally predictable and shouldn't take anyone by surprise at all.

Re: A Grand Theft Auto III Re-Implementation

#24
post #20

Despite being called OpenRW they never tell you where the name comes from, only that it’s an attempt to write the engine from scratch with clean code. But why RW? Did the GTA games run on RenderWare?

I think the GTA 3 family of GTA games did, yes. They were PlayStation 2 games first, and RenderWare was relatively common for PS2 games.

Source: worked in game dev using RenderWare on PS2 back then

Re: A Grand Theft Auto III Re-Implementation

#25
post #20

Despite being called OpenRW they never tell you where the name comes from, only that it’s an attempt to write the engine from scratch with clean code. But why RW? Did the GTA games run on RenderWare?

GTA3/VC/SA, Manhunt and Bully ran on RenderWare. They made their own engine for GTA4 (and also for their pingpong game and RDR1 iirc) and I "presume" the games since.

https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

Re: A Grand Theft Auto III Re-Implementation

#29
post #7
post #5

Earlier quoted context omitted.

Aren't those links about a completely different project with a completely different name?

That's correct - OpenRW is a from-scratch reimplementation of GTA3, while re3 is a manual decompilation that's capable of reproducing the original executable (or something very close to it). Both projects are very impressive in their own right. When re3 went public, OpenRW archived their repository; when re3 was DMCA'd, OpenRW unarchived their repository; and when re3 was sued, OpenRW ceased development. (This is bas…

Very sad to see.

OpenMW is a very similar project for a game of the same vintage - Morrowind. Still in active development (last commit 1 hour ago as of writing).

To think Bethesda would be fine with openMW, but rockstar had to shut down openRW.

Re: A Grand Theft Auto III Re-Implementation

#30
post #20

Despite being called OpenRW they never tell you where the name comes from, only that it’s an attempt to write the engine from scratch with clean code. But why RW? Did the GTA games run on RenderWare?

It's "Open ReWrite". That's what the description of the Github repository says.

Yeah but that’s clearly a backronym.
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