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Valve releases Counter-Strike 2

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Re: Valve releases Counter-Strike 2

#21

I wish I could get into this game, but I just can't. The difficulty curve isn't so much a curve as a wall (see also Dota 2) and there's weird (to me) things like you can't change ADS to "hold the right mouse button" instead of "click the right mouse button". The most I can do in it is play against some very dumb bots. Hope it's a nice upgrade for the people who enjoy it! Good to see it has a native Linux build as wel…

I had the same experience, until a friend told me you really need a good monitor (144 Hz+) and a good mouse, otherwise you are hopeless in this game.

Re: Valve releases Counter-Strike 2

#22
This has been an incredible year for gaming already but even more so for classic series. So far we've seen a new Zelda, Diablo, Final Fantasy, Balder's Gate and Counter-Strike come out. The last time this happened was back in 2000.

Re: Valve releases Counter-Strike 2

#23
post #14

Earlier quoted context omitted.

https://github.com/ValveSoftware/csgo-osx-linux/issues/3256 I'm using pipewire for audio so passing `-sdlaudiodriver pipewire` to the game fixed it for me.

Ditto, actually - pavucontrol just leverages the Pulseaudio-speak it's aware of. Thank you, that worked! Happy fragging :) edit: If anyone notices laggy audio, try going to the audio settings and switching devices from 'auto' to the one you want

Now I only hope for the Wayland "allow tearing" feature for disabling of vsync to actually be able to properly play it on Linux. It is merged everywhere (wayland, xwayland, mesa, etc.) but I know Gnome will be the last to implement it, maybe in a couple years time. They can't even merge the variable refresh rate patches which have been waiting for years. :(

Re: Valve releases Counter-Strike 2

#24
post #11
post #4

Earlier quoted context omitted.

They need a kernel-mode anti-cheat like all the other fps games have.

Or they could ignore the people crying about cheaters because they lost. I was previously SMFC. People love to call cheats way more often than people actually cheat im that game. People cannot fathom simply being worse, or they cannot emotionally handle it. No, they should not add kernel level malware to the game.

My experience is that there were tons of cheaters in the middle, most populated ranks, and it cleared up at Global, or at least the cheats were subtle.

I am certain of this because I climbed to global a few times, and I was tracking VAC bans in my game history. In the top ranks, every other game eventually had a player get VAC ban days or weeks later. In the middle ranks it was one or more players every game.

However the cheaters bothered me less than having to play the team's therapist in every game the moment we lost one round!

Re: Valve releases Counter-Strike 2

#25
post #4
post #2

Reading the reviews > to many cheaters to enjoy Some obvious problems have not been solved in two decades.

They need a kernel-mode anti-cheat like all the other fps games have.

You're being downvoted because people hate an idea that

cheating is not trivial problem that hasn't been solved despite decades of research and effort and

that not everything can be done server-side easily

Re: Valve releases Counter-Strike 2

#26

I wish I could get into this game, but I just can't. The difficulty curve isn't so much a curve as a wall (see also Dota 2) and there's weird (to me) things like you can't change ADS to "hold the right mouse button" instead of "click the right mouse button". The most I can do in it is play against some very dumb bots. Hope it's a nice upgrade for the people who enjoy it! Good to see it has a native Linux build as wel…

getting better at this game requires fundamental lessons that are hard to communicate (like counter-strafing, how important it is to have good aim AND good movement). AKA level 1 and then there's the teamwork aspect (comms, strats, etc...) aka level 2 and then there's the game sense (counter-stratting, countering opponents bad habits) aka level 3 honestly the wall can be less intimidating if you work on your mechanic…

I probably wouldn't get past level 1! Despite playing FPS for decades at this point I've never been able to develop super accurate aiming. I'm good enough for vs CPU games (usually) but against humans I end up with around 5-10% accuracy.

Oh well!

Re: Valve releases Counter-Strike 2

#27
post #14

Earlier quoted context omitted.

https://github.com/ValveSoftware/csgo-osx-linux/issues/3256 I'm using pipewire for audio so passing `-sdlaudiodriver pipewire` to the game fixed it for me.

Ditto, actually - pavucontrol just leverages the Pulseaudio-speak it's aware of. Thank you, that worked! Happy fragging :) edit: If anyone notices laggy audio, try going to the audio settings and switching devices from 'auto' to the one you want

I just bought a Linux gaming rig as a refresh (buh-bye Windows)... There is a lot to learn.

Re: Valve releases Counter-Strike 2

#28

I wish I could get into this game, but I just can't. The difficulty curve isn't so much a curve as a wall (see also Dota 2) and there's weird (to me) things like you can't change ADS to "hold the right mouse button" instead of "click the right mouse button". The most I can do in it is play against some very dumb bots. Hope it's a nice upgrade for the people who enjoy it! Good to see it has a native Linux build as wel…

I had the same experience, until a friend told me you really need a good monitor (144 Hz+) and a good mouse, otherwise you are hopeless in this game.

Just mouse should be sufficient. Back in 2015 I managed to get up to DMG rank on Macbook with a decent Razer mouse. Now you can get gaming mouse with a good sensor for ~20 eur.

Re: Valve releases Counter-Strike 2

#29
post #22

This has been an incredible year for gaming already but even more so for classic series. So far we've seen a new Zelda, Diablo, Final Fantasy, Balder's Gate and Counter-Strike come out. The last time this happened was back in 2000.

Sorry, but there was no Diablo release. I think you have mistaken a Diablo mobile game clone banking on brand recognition for an actual release.

Re: Valve releases Counter-Strike 2

#30
post #14

Earlier quoted context omitted.

https://github.com/ValveSoftware/csgo-osx-linux/issues/3256 I'm using pipewire for audio so passing `-sdlaudiodriver pipewire` to the game fixed it for me.

Ditto, actually - pavucontrol just leverages the Pulseaudio-speak it's aware of. Thank you, that worked! Happy fragging :) edit: If anyone notices laggy audio, try going to the audio settings and switching devices from 'auto' to the one you want

Odd that this fix is necessary given that the Steam Deck uses PipeWire.
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