People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…
An open letter to our community
21–30 of 223 posts
Re: An open letter to our community
#22From a viewpoint of "will it be compatible with a DRM-free release that doesn't phone home" (i.e., playing by GOG rules), this doesn't seem to solve the problem at all. What is in it for them? Why per install and not per sale?
Re: An open letter to our community
#23I think it might be too little too late. I do wonder if this was always the plan with classic door-in-the-face technique, but I can't imagine they would have anticipated the absolute magnitude of backlash. Their product certainly isn't as special as they clearly think it is, and the fact that they attempted to unilaterally change the contract in as egregious as way as they did is unacceptable and not behaviour I woul…
Re: An open letter to our community
#24People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…
If you come up to someone, point a gun at their head, and scream you're going to murder them it's very likely there is no walking back even if you put the gun away and then state more reasonable demands. Everyone knows you have a gun in your back pocket and you're insane enough to use it.
Re: An open letter to our community
#25People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…
> - Doesn't apply to old versions It's not beyond the realm of reasonable belief to assume they can or will roll out some breaking change eventually that forces upgrades.
Re: An open letter to our community
#26People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…
> - Doesn't apply to old versions It's not beyond the realm of reasonable belief to assume they can or will roll out some breaking change eventually that forces upgrades.
The goodwill has been burned and now everything needs to be contractually spelled out.
Or, for a good number of people, they can bail out to Godot for 2D or Unreal for 3D or consoles.
Re: An open letter to our community
#27This seems very reasonable actually? Being able to choose 2.5% revenue share (half of Unreal) does not sound bad to me. And very glad they removed the retroactivity of the new fees.
Re: An open letter to our community
#28This is basically everything policy wise they needed to do to quell the storm. This is honestly what should have just been announced originally. So much reputational damage just to arrive at a reasonable model weeks later. I'm happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I'd be hesitant about a continued long term relationship wit…
Re: An open letter to our community
#29People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…
>People are going to continue to complain, but I honestly think this is a pretty good walk back. If you come up to someone, point a gun at their head, and scream you're going to murder them it's very likely there is no walking back even if you put the gun away and then state more reasonable demands. Everyone knows you have a gun in your back pocket and you're insane enough to use it.
Re: An open letter to our community
#30This is basically everything policy wise they needed to do to quell the storm. This is honestly what should have just been announced originally. So much reputational damage just to arrive at a reasonable model weeks later. I'm happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I'd be hesitant about a continued long term relationship wit…
They burned the trust bridge and nothing they _ever_ do or can say will bring that trust back.