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We built an AI-powered Magic the Gathering card generator

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Re: We built an AI-powered Magic the Gathering card generator

#21

I found my old Gathering cards (e.G. Antiquities), and want to sell. Is there a good AI software that determines which cards are mint etc? I feel uncomfortable selling on eBay, b/c I have no clue.

I recently sold some of my older and valuable cards. I can recommend cardmarket.com as they have good docs on how to grade, package, identify set etc.

Re: We built an AI-powered Magic the Gathering card generator

#22
post #11

Infernal Light 2BB Sorcery Search your library for a creature card card with power less than or equal to the number of cards in your hand, put that card onto the battlefield, and then shuffle. The eternal flame has no fuel. Very cool generator and it creates real-ish cards that mostly follow the color pie, but the power level is pretty bonkers for anyone that plays Magic. I think one thing that's a challenge for a LL…

Yeah, it's typical LLM output in that it superficially makes sense but if you actually know what you're talking about it really doesn't.

Dark Ritual (it already exists and does something else, Storm players are super triggered right now)

Sorcery - {B}

You may cast a black or red instant or sorcery card from your hand without paying its mana cost. Excuse me?

---

Winged Egg

{2} Artifact Creature - Egg 0/2

Whenever you cast a noncreature spell, put a +1/+1 counter on Winged Egg

What? A similar effect is on Crackling Drake of UR Spells fame, going for {U}{U}{R}{R}.

You also have a {1}{U} enchantment that makes you a 1/1 token with Flying whenever you draw a card. -- Bitterblossom already destroyed a format once :( --, and a {1}{U} instant with "untap all creatures and lands you control".

Re: We built an AI-powered Magic the Gathering card generator

#23
post #9
post #5

Earlier quoted context omitted.

It would be interesting if it could make balanced cards. I wonder what kind of crazy op decks these generated cards allows for

Humans aren't exactly great at this either; cards needing to be banned has only gotten more frequent over time, although it looks like this year has been the first one in a while not to require a lot[1] [1]: https://mtg.fandom.com/wiki/Banned_and_restricted_cards/Time...

I'd argue that humans are actually pretty fucking good at this. After all, it's humans who are exploiting the weaknesses WOTC build into the game via new card releases. Balance testing is a numbers game though. If you test your software you can be reasonably confident if you release it to 10 people, it'll perform pretty much as expected. If that software is installed by millions of people, you're going to start experiencing every edge case that can only occur in extremely rare circumstances.

Or another example, the software released to ten customers can be insecure with little repercussions. But insecure software released to millions is going to be zero-day'd in no time. The MTG community absolutely has hackers that are just waiting for the latest vulnerability to be released.

The latest set released by WOTC this week has an infinite mana loop that you can get on turn four. I don't think this stuff will ever stop, and I honestly hope it doesn't. Bans / restrictions can mitigate the damage to certain formats, and it really stirs up the creativity of folks in the meantime.

Re: We built an AI-powered Magic the Gathering card generator

#25

This post was originally made in 2022. In early 2023, I spent a lot of effort training a model with a new approach that made the generation quality extremely good... Then the ChatGPT API came out and made all my effort obsolete. In one hour, I was able to create a Notebook ( https://colab.research.google.com/github/minimaxir/chatgpt_a... ) that was able to create mechanically valid and relatively balanced cards given…

What structured data support are you referring to? I'm out of the loop, did they add something new in the API?

Re: We built an AI-powered Magic the Gathering card generator

#26

This post was originally made in 2022. In early 2023, I spent a lot of effort training a model with a new approach that made the generation quality extremely good... Then the ChatGPT API came out and made all my effort obsolete. In one hour, I was able to create a Notebook ( https://colab.research.google.com/github/minimaxir/chatgpt_a... ) that was able to create mechanically valid and relatively balanced cards given…

What structured data support are you referring to? I'm out of the loop, did they add something new in the API?

ChatGPT's June update added support for "function calling", which in practice is structured data I/O marketed very poorly: https://openai.com/blog/function-calling-and-other-api-updat...

Here's an example of using structured data for better output control, lightly leveraging my Python package to reduce LoC: https://github.com/minimaxir/simpleaichat/blob/main/examples...

Re: We built an AI-powered Magic the Gathering card generator

#27
It makes sense to think Wizards of the Coast when it comes to creating unlicensed physical media similar to what a company sells while also using their trademarks. A person could mess up and pick a ridiculously litigious company to do that with and invent a fine-tuned AI model that expedites getting sued by exuberant IP lawyers.

Re: We built an AI-powered Magic the Gathering card generator

#28

Earlier quoted context omitted.

What structured data support are you referring to? I'm out of the loop, did they add something new in the API?

ChatGPT's June update added support for "function calling", which in practice is structured data I/O marketed very poorly: https://openai.com/blog/function-calling-and-other-api-updat... Here's an example of using structured data for better output control, lightly leveraging my Python package to reduce LoC: https://github.com/minimaxir/simpleaichat/blob/main/examples...

How has your experience with function calls been? We tried doing code generation and making ChatGPT generate diffs and it seems to perform worse than the March edition.

Re: We built an AI-powered Magic the Gathering card generator

#29

I found my old Gathering cards (e.G. Antiquities), and want to sell. Is there a good AI software that determines which cards are mint etc? I feel uncomfortable selling on eBay, b/c I have no clue.

I recently sold some of my older and valuable cards. I can recommend cardmarket.com as they have good docs on how to grade, package, identify set etc.

Thanks!

Re: We built an AI-powered Magic the Gathering card generator

#30

I found my old Gathering cards (e.G. Antiquities), and want to sell. Is there a good AI software that determines which cards are mint etc? I feel uncomfortable selling on eBay, b/c I have no clue.

First thing would be to quickly identify which cards are valuable. This can be done using phone app scanners like the TCG Player App, Delver lens etc. They auto-scan the cards in and give you a value based on the mid-price in the market. For p2p sales TCG's mid-price is usually used as the de facto value of a card.

If you are in the USA you can send cards in bulk the CardKingdom.com. I know some people that even did this from outside the USA.

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