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Bun 1.0 announcement [video]

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Re: Bun 1.0 announcement [video]

#21
post #8
post #3

Despite the 1.0 release tag, given that it's written in Zig, which is super duper Alpha, I'd trust it only as far as I can throw a floppy with its source code.

Why would it matter to you as a user, which language it was used before it was compiled to the machine code you run?

Changes to Zig could force changes to Bun, and changes to Zig are all but guaranteed.

Re: Bun 1.0 announcement [video]

#22

Unrelated to the release itself: I like this direct format of video changelog. It's pretty slick, and doesn't spend too much time meandering. Of course text changelogs are always required, and I can only assume they will publish one today, but this Apple-ish format is very "eat a sandwich and watch something" compatible.

We are releasing a proper announcement later! This video was scheduled to premiere at 10am but due to some last minute bugs (and Murphy's Law) the build didn't finish in time. We decided not to delay the premiere because it was already on calendars and whatnot.

Re: Bun 1.0 announcement [video]

#24
In addition to FFI, socket, package manager and build system performance, I really wish to somehow automagically improve (similar to zero cost abstraction of Rust) my existing business logic in NodeJS which uses methods like map, filter reduce along with utility libraries like Lodash and RamdaJS etc. which are super helpful but causes lot of object allocations underneath.

Re: Bun 1.0 announcement [video]

#25

Unrelated to the release itself: I like this direct format of video changelog. It's pretty slick, and doesn't spend too much time meandering. Of course text changelogs are always required, and I can only assume they will publish one today, but this Apple-ish format is very "eat a sandwich and watch something" compatible.

We are releasing a proper announcement later! This video was scheduled to premiere at 10am but due to some last minute bugs (and Murphy's Law) the build didn't finish in time. We decided not to delay the premiere because it was already on calendars and whatnot.

Haha, that's always how it works, it wouldn't be a real launch day with out a little bit of chaos ;)

Nice job on the video to you and the team, and congrats on the 1.0 launch!

Re: Bun 1.0 announcement [video]

#26

Colin here, I work on Bun. Bun 1.0 is actually still compiling but we decided not to delay the premiere of this announcement video since it was already on calendars. We'll be publishing a full announcement post later today that's more detailed than this video.

Report back to this thread with a link please, when the post / v1 is ready

Re: Bun 1.0 announcement [video]

#29

Colin here, I work on Bun. Bun 1.0 is actually still compiling but we decided not to delay the premiere of this announcement video since it was already on calendars. We'll be publishing a full announcement post later today that's more detailed than this video.

Report back to this thread with a link please, when the post / v1 is ready

I'm keeping an eye on https://bun.sh/blog for the update

Re: Bun 1.0 announcement [video]

#30
post #8

Earlier quoted context omitted.

Why would it matter to you as a user, which language it was used before it was compiled to the machine code you run?

Changes to Zig could force changes to Bun, and changes to Zig are all but guaranteed.

It could force changes to Bun _internals_, which doesn't really affect users if the Bun team does not want to break API.
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