I love the Atari 8-bit computers. I don't want to start a flame war with C64, CoCo and Apple II folks because I love them too... But the early Atari computers, as opposed to the console and the ST, seems to be less remembered despite being so amazing.
AtariAge and Atari
21–30 of 72 posts
Re: AtariAge and Atari
#22I love the Atari 8-bit computers. I don't want to start a flame war with C64, CoCo and Apple II folks because I love them too... But the early Atari computers, as opposed to the console and the ST, seems to be less remembered despite being so amazing.
I think that would be a nice summary.
;-)
People this side of the Atlantic will also mention BBC, Spectrum and Amstrad.
Oh. Oric, Dragon, and a few others as well.
Re: AtariAge and Atari
#23I love the Atari 8-bit computers. I don't want to start a flame war with C64, CoCo and Apple II folks because I love them too... But the early Atari computers, as opposed to the console and the ST, seems to be less remembered despite being so amazing.
My grandfather’s 800XL was my first computing experience, I have a soft spot for them.
Re: AtariAge and Atari
#24Earlier quoted context omitted.
Jay Miner was responsible for Atari 8 bit home computers and later for the Amiga.
Yup, the Amiga is more Atari than the later Ataris are.
Re: AtariAge and Atari
#25Earlier quoted context omitted.
Get a FujiNET for it. I bought one of these. About $60. The FujiNET is amazing. It works via the standard SIO subsystem provided by the Atari system OS ROM. Device independent I/O. D: DISK P: PRINTER ETC... Now has N: for network. This device makes Atari Basic Internet capable. People have written 10 line programs to do all sorts of Internet tasks. Multi player online games are possible and have been done. There are…
As a Commodore person, FujiNet (and thus SIO) is one of the things that I envy about Atari. https://np.reddit.com/r/retrobattlestations/comments/10cktls... >
Re: AtariAge and Atari
#26It looks like all the game ROMs now 404. Does that have anything to do with being acquired by Atari?
Probably. A friend of mine who is a big user of atariage.com told me they'd been “cleaning” a number of things up for months which all makes sense now ahead of the acquisition. Fact is if anyone wants Atari ROMs they are massively easy to find online, though. Heck, you can even find them on archive.org at this point.
Re: AtariAge and Atari
#27I love the Atari 8-bit computers. I don't want to start a flame war with C64, CoCo and Apple II folks because I love them too... But the early Atari computers, as opposed to the console and the ST, seems to be less remembered despite being so amazing.
My grandfather’s 800XL was my first computing experience, I have a soft spot for them.
The 2600 though, I just could never be excited by. I feel it could only be truly appreciated by someone in the actual late 70s, before anything better had ever been experienced. Once that ship sailed, with the NES especially, it could never really go back. But I'm sure people with fond memories of those days would disagree with me! (And youths these days will probably call NES and SNES barbaric and no fun!)
Re: AtariAge and Atari
#28The Atari Jaguar homebrew community is still using statically-linked Linux a.out executables built around 1995 ( https://lwn.net/ml/linux-kernel/4c449fab-8135-5057-7d2c-7b94... ), at least to some extent.
I would assume that this isn't by choice?
However, these substitutes usually aren't completely interchangeable with the original tools. It also does not cover some of the more difficult bits to replace, like a toolchain for the custom RISC cores, which have lots of errata that the one toolchain not lost to time doesn't seem to compensate for (http://www.3do.cdinteractive.co.uk/viewtopic.php?f=35&t=3356...).
While I'm not a member of the Atari Jaguar homebrew community, I'm currently tinkering with an experimental reverse-engineering technique that might be of use to them (https://forums.atariage.com/topic/354341-porting-the-origina...). Basically, I'm developing tooling that allows one to delink executables back into object files. In the near-term this should allow relinking these a.out executables into ELF executables and stave off obsolescence for a while, in the long term this should allow them to decompile/reimplement these object files one at a time until they Ship-of-Thesesus themselves out of trouble.
It's a bit of a side-quest for me since I originally developed that tooling for delinking PlayStation 1 video games in an effort to decompile Tenchu: Stealth Assasins, but these proprietary executables happen to be a fairly decent and well-rounded set of test cases to try it out on.
Re: AtariAge and Atari
#29What is the current Atari company actually doing? They seemed to have scrapped their crypto casino, their VCS seems to be a complete failure that made even less money than the Ouya, so that leaves the $1000 limited edition cartridge set, merchandise, and compilations of old stuff for current systems (Atari 50: The Anniversary Celebration is really good!)? Nothing wrong with being a nostalgia company, but I really wonder if they have anything new going forward, or if they are just going to maintain the brand to re-release old games?
Re: AtariAge and Atari
#30Earlier quoted context omitted.
Yup, the Amiga is more Atari than the later Ataris are.
I honestly like the STs better as computer designs. They are clean and general-purpose while the Amigas ended up being hurt by an overly complicated hardware that made it expensive for Commodore to keep up with PCs.