Earlier quoted context omitted.
> On the game engine side, there's the comment that Rust has 50 game engines and 5 games. Bingo. The problem in the Rust ecosystem is that people are writing libraries instead of applications. This is backwards. Until you have a couple of applications written, you have zero idea what to abstract. I'll go further. The Rust GUI ecosystem is fundamentally doomed because they are absolutely insisting that any GUI thing m…
My understanding is that most of the new generation of GUI frameworks/application runtime are targeting all platforms. And there's clearly a demand for such feature set if the popularity of Electron says anything. Software businesses no longer want to specialize on specific platforms. What's more, it's provably[0] doable[1] to[2] do[3] so[4]. So, why shouldn't they? [0]: https://avaloniaui.net/ [1]: https:/flutter.de…
And they all fail miserably in innumerable ways that make you reach for OS-specific solutions if those frameworks allow that.
Just the simple fact that mist mobile is touch-oriented small screens with imprecise controls, and desktop is mouse-and-keybord-oriented with big screens and precise controls make the two largely incompatible.