Is this book still applicable? Anybody have some other good computer graphics textbooks to recommend?
Examples of the stuff that doesn't apply today are
* Graphics using VGA
* fixed point math for speed
* input output routines under DOS (keyboard, joystick, mouse)
* Sound under DOS
* Networking under DOS (null-modem)
* DOS interrupts
* 32bit stuff
* 80387 floating point
The parts of the book that discuss the maths are quite good.