Akin’s Laws of Spacecraft Design
21–30 of 159 posts
Re: Akin’s Laws of Spacecraft Design
#22This is definitely the wisdom of ages, but some points do show some age. 39. (alternate formulation) The three keys to keeping a new human space program affordable and on schedule: 1) No new launch vehicles. 2) No new launch vehicles. 3) Whatever you do, don't develop any new launch vehicles. Recent SpaceX developments, Starship in particular, put some doubts on this one.
That's still going to be late and over-budget.
Over-budget - what's the planned budget? I suspect Elon Musk himself doesn't have pre-approved specific budget to develop Starship, which makes sense, as e.g. it's rather hard to pinpont. As for the overall idea for how much Starship development would cost - how do you know it's missed already or going to be missed?
Re: Akin’s Laws of Spacecraft Design
#23Hi. I'm Henshaw of Rule 37. AMA.
Re: Akin’s Laws of Spacecraft Design
#24Hi. I'm Henshaw of Rule 37. AMA.
Re: Akin’s Laws of Spacecraft Design
#25> 3. Design is an iterative process. The necessary number of iterations is one more than the number you have currently done. This is true at any point in time. I'm going to agilely build a space craft! /S
Funny thing is SpaceX is known for applying Agile to its aerospace engineering workflows. Boeing etc. are much slower because they use waterfall.
Re: Akin’s Laws of Spacecraft Design
#26By the way, since you need to apply thrust from any direction to maneuver flexibly in 3D space (without wind or gravity), wouldn't spherical/disc(saucer) shaped spacecraft be the most efficient?
The space between things in space is quite large, so you're going in a single direction for a while. The thrust from the spacecraft is also used to exploit gravitational energy (slingshoting around planets) for the most part, from my understanding. In Sci-fi, it's generally understood that very fast crafts (0.1c and up) will need to reverse and apply thrust opposite their direction to slow down for a very large part…
Re: Akin’s Laws of Spacecraft Design
#27Hi. I'm Henshaw of Rule 37. AMA.
Re: Akin’s Laws of Spacecraft Design
#28Earlier quoted context omitted.
It could be argued that Dragon has already proven this wrong. Falcon 9 was developed in the form it was specifically to launch Dragon. SpaceX's original next rocket was going to be a Falcon 5 until they got the Dragon contract from NASA. Yes, the original Dragon was a cargo vehicle rather than a human spaceflight vehicle, but both Falcon 9 and Dragon were developed with the intention of eventually human rating.
Both were late, and I wouldn't say that Falcon was built expressly for humans. It spent a decade proving itself before it flew with people. That's not a _new_ launch vehicle.
Re: Akin’s Laws of Spacecraft Design
#29Re: Akin’s Laws of Spacecraft Design
#30This is definitely the wisdom of ages, but some points do show some age. 39. (alternate formulation) The three keys to keeping a new human space program affordable and on schedule: 1) No new launch vehicles. 2) No new launch vehicles. 3) Whatever you do, don't develop any new launch vehicles. Recent SpaceX developments, Starship in particular, put some doubts on this one.
Falcon 9 (plus Dragon) is the definitive counterexample. The jury on Starship remains out.
Still, given that Crew Dragon was developed by a private company and is quite modern judging by performance, I think it's a good result.