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Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

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Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#22
All: if you want to argue about what "USD" means, please do that at https://news.ycombinator.com/item?id=36962507, not here. But also consider: "Please don't complain about tangential annoyances—e.g. [...] name collisions [...]. They're too common to be interesting." - https://news.ycombinator.com/newsguidelines.html

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#23
post #17

Unity and Epic seem like two glaringly omissions from this.

Unity supports USD -- also Unity isn't technically a content creation tool (well...in the sense of what Adobe and Autodesk tools are). It is way bigger deal for the content creation tools to be aligning on an export format than consumers of said content (i.e. Unity) to align on importer.

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#24
post #20

Stub for arguing about what "USD" means. These comments were originally at the top level but the offtopicness was choking the thread so I'm moving them here. I left https://news.ycombinator.com/item?id=36962294 out because it has actual interesting information about the project.

> For people complaining about the name, USD has been already a thing publicly since at least 2013

As opposed to the United States dollar that became public after 2013?

I mean, seriously: OpenUSD sounds like a cryptocurrency "stablecoin" token name.

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#25
post #17

Unity and Epic seem like two glaringly omissions from this.

From the AOUSD website: https://www.linuxfoundation.org/press/aousd-quotes

“Unity is committed to the continued adoption of USD standards. AOUSD is an important step forward to delivering a common foundation for content creation, collaboration and interoperability. We are excited to be involved in the alliance and to help shape the future of USD.” - Allan Poore, Senior Vice President, Unity Wētā Tools

"Epic Games recognizes the significance of USD in establishing standards for 3D content, virtual worlds, and the open metaverse. Pixar has demonstrated exceptional leadership in the open source community over the last decade, and we are excited to witness the formation of the Alliance for OpenUSD, which will propel the technology to new levels of standardization." - Marc Petit, VP Unreal Engine Ecosystem, Epic Games

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#26
post #18
post #15

Earlier quoted context omitted.

Then it sounds like AI.

Stable Diffusion isn't a familiar term outside a very niche audience. Probably over 50% of the earth's population is familiar with checking 'USD' exchange rates.

This isn't something regular people care about though.

People working in computer graphics absolutely know what stable diffusion is.

I would also that at least a third of the US adult population doesn't know that USD is the abbreviation for symbol for US dollars. The average American never travels internationally.

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#28
post #20

Stub for arguing about what "USD" means. These comments were originally at the top level but the offtopicness was choking the thread so I'm moving them here. I left https://news.ycombinator.com/item?id=36962294 out because it has actual interesting information about the project.

> For people complaining about the name, USD has been already a thing publicly since at least 2013 As opposed to the United States dollar that became public after 2013? I mean, seriously: OpenUSD sounds like a cryptocurrency "stablecoin" token name.

[deleted]

Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD

#30
USD will be great for animators, but I think the biggest beneficiaries will be AI's. The question of how and at what layers AI could interact with 3D art and still give the final aesthetic decision to humans with a true artistic eye left a big gap in willingness to use AI for 3D projects.

If, essentially, they are speaking the same language as humans, this curation becomes trivial and the cost of incorporating AI becomes purely artistic in nature rather than a technical or organizational cost. There will be no downside for a 3D artist to tell the servers "render this scene, but generate a few different versions if you finish before I get back to work tomorrow" in the worst scenario it is electricity used, in the average scenario it can inspire new ideas, and in the ideal scenario it creates something usable.

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