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The Blob Toy

oimo.io

21–30 of 41 posts

Re: The Blob Toy

#21
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

Sandspiel.

https://sandspiel.club/

Re: The Blob Toy

#22
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

Are you thinking of https://chir.ag/stuff/sand/ ? It was a Java applet I came across long ago via Fark from a Japanese forum. I really liked the concept but it was in a tiny 300x400 view. So I decompiled, resized it to be larger, recompiled, and have been hosting it at above URL since forever.

I tried to find the original dev but still haven’t found them. Of course with Java applets not working anymore, it’s just a relic of bygone times.

Re: The Blob Toy

#23
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

There were a bunch of them. The one I remember was called "hell of sand falling game"

Re: The Blob Toy

#25
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

dust?

Re: The Blob Toy

#26
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

Other commenters have pointed out the original, but I just wanted to suggest checking out the game Noita, which is an exploration/roguelike set in a world that mechanically operates like the falling sand game.

Re: The Blob Toy

#28
post #5

Thank you for sharing. This is the most fun I've had on a webpage in a while!

Same! It’s amazing how many physical phenomena it accurately models: convection, boiling, pressure, temperature, capacitance, turbulence, tension, elasticity, gravity, and so on.

Our phones really are supercomputers.

Re: The Blob Toy

#29
All the projects of this person are amazing have a look at their website clicking on the top right of the page.

Re: The Blob Toy

#30
post #14

Reminds me of that sand game, I don't remember the name, maybe just "Sand" or "Falling sand" or similar? I know there were a bunch of different versions of it, with a lot of different materials you could draw on the screen, and they interacted with each other in very interesting ways; not just gravity, but there was also a "plant" material that would grow when in touch with water, fire would burn it, gas would explot…

They have one on the author website: https://oimo.io/works
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