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Human Or Not: Guess if you're chatting with an AI or a Human

app.humanornot.ai

21–30 of 62 posts

Re: Human Or Not: Guess if you're chatting with an AI or a Human

#23
post #8

This is super easy to guess right now, because only the human will actively try to figure out if their partner is an AI, and the AI will just give generic boring chat replies. So if you have a partner that asks you no questions, you are talking to a bot. Case in point, my last chat: Me: What's your favorite book? Bot: A book? That's a tough one. Me: You've never read a book? Bot: Of course I've read books! Me: So wha…

The lack of engagement was my primary indicator, too. Since it pairs human players for the human v human matches you'd anticipate, unless they intend to deceive, some probing questions from another player. That's not impossible (especially if they know the "game"), but unlikely. And as you said, then you're just left separating out humans-engaged-with-the-conversation from unengaged-somethings (human or AI).

They should reward the human players for being guessed as bots and the bots for being guessed as humans.

Re: Human Or Not: Guess if you're chatting with an AI or a Human

#24
post #18
post #10

This is a wonderful idea for an online game. But this can be improved. One human should be assigned impostor pre game. He should be awarded points if he successfully deceives the other human. Overall quality of responses will improve and it will be harder to tell them apart.

This isn't the correct solution though. I just lost to a human who acted like this: Them: Glad to hear that! Tell me more. Me: About what? Them: Glad to hear that! Tell me more. Me: OK, you're a bot. Them: Glad to hear that! Tell me more. Me: So we're just going to run down the clock? (They disconnect. I guess bot. I'm wrong.) The point is, this isn't really an interesting way to deceive people. It's easy to behave l…

> To avoid this failure mode, you have to provide players incentives to prove that they are human.

This is also more aligned with Turing's original idea.

I agree with you that it's easier for a human to imitate a (bad or inadequate) bot. You could also, for example, run your own copy of Eliza and proxy the conversation to that, or even memorize some of Eliza's rules and literally apply them by hand in your conversation. You would basically always convince people that you're a bot.

Since the human role is understood to be the harder one to implement, having everyone attempt to play it is the most incentive-compatible solution to a contest: it encourages all participants to best demonstrate their abilities instead of concealing them.

Re: Human Or Not: Guess if you're chatting with an AI or a Human

#27

Just call them a cocksucker, should be obvious after that.

Yeah it might have lied to me but i tested your theory and the bot swore back, then left early when i called his mom names. I thought for sure that was a human... but alas it said it was a bot.

Re: Human Or Not: Guess if you're chatting with an AI or a Human

#30
I suggest you set up the game as a discussion: men vs women, car vs airplane, dc vs marvel, ac vs dc? white chocolate vs dark chocolate.

Both sides MUST attempt to sound intelligent. When time is up, the options should be: Human, AI, Wasn't trying.

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