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8-bit style, old-school adventure game released for Linux, Mac and Windows

lunduke.com

21–26 of 26 posts

Re: 8-bit style, old-school adventure game released for Linux, Mac and Windows

#23

If its a simple enough game, why not program it to work in the browser! It would have been a big plus if you want to target as many platforms as possible, and you could probably get a larger crowd to play it if they were able to play part of it online before purchasing. As of right now we don't have any semblance of what the game is like, and even 8bit games had demos and shareware versions. Shameless preview: I'm de…

I have tried some html5 game making myself, and I must say that although it looks promising, at the moment it's still a lot easier to make the equivalent game in flash (and there is no reason why a game like that can't be made in flash).

Re: 8-bit style, old-school adventure game released for Linux, Mac and Windows

#26
Oh right, I remember adventure games. Ten minutes in I've clicked every dialog tree and tried every button on every visible object, and nothing seems to indicate what to do next. If I click every possible combination I might eventually find the right thing that unlocks the next part of the story.

This is fun because...?

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