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It's A(door)able

ncase.me

21–30 of 122 posts

Re: It's A(door)able

#22
post #3

Adding the time limit and actually making the clock go faster when a player is (purposefully) going off the rails is a sinister trick to ensure that players get the expected ending message. Clever that the programmer throught of these cases.

Hmmm. I tried about a dozen times before giving up. I thought the game was broken before reading your comment.

Nothing in the game visually indicates that going back is worse than going forwards. As the level is symmetrical, the distance is literally the same. A one-way door, or crumbling floor, would have been easy solutions I think.

Re: It's A(door)able

#24
post #10

Earlier quoted context omitted.

I tried to go wrong way and i was not able to do. Thanks for telling us

"A good programmer is someone who always looks both ways before crossing a one-way street." -- Doug Linder

Well, I do always look both ways when crossing the one-way street where I live.

But not because of programming experience, but because of late-night Taxi drivers who drive like Doc Brown (https://youtu.be/vHake6w4Su0?t=17) and believe that "reverse" is some kind of cheat code that flips the direction of the road.

Also, cyclists.

Re: It's A(door)able

#28
post #3

Adding the time limit and actually making the clock go faster when a player is (purposefully) going off the rails is a sinister trick to ensure that players get the expected ending message. Clever that the programmer throught of these cases.

There's just barely enough time on the middle and last levels to double back even with the faster clock movement for going the wrong direction. Fun little challenge

Re: It's A(door)able

#30
post #29

I don't understand how to play, I seem to lose right after I get the key every time..

If it's the second frame of the three-panel strip, then, as another commenter hints, the trick is not to double back. You must complete a circuit around the map. I got frustrated and quit long before trying this until reading that comment, but it (arguably) pays off.
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