Often the bad designs come from the designers themselves. Just as software developers often fall prey to "NIH", many designers feel the established design systems like Material are insufficient for some reason. That is OK, if you know the rules you can break them, but often they don't know the rules either (grid system, typography, color for accessibility) and want to make "their own mark" with some new creation that…
> Just as software developers often fall prey to "NIH" What does NIH abbreviate?
Rules for developers to design beautiful UIs without a designer
21–30 of 245 posts
Re: Rules for developers to design beautiful UIs without a designer
#22Often the bad designs come from the designers themselves. Just as software developers often fall prey to "NIH", many designers feel the established design systems like Material are insufficient for some reason. That is OK, if you know the rules you can break them, but often they don't know the rules either (grid system, typography, color for accessibility) and want to make "their own mark" with some new creation that…
> Just as software developers often fall prey to "NIH" What does NIH abbreviate?
Re: Rules for developers to design beautiful UIs without a designer
#23Often the bad designs come from the designers themselves. Just as software developers often fall prey to "NIH", many designers feel the established design systems like Material are insufficient for some reason. That is OK, if you know the rules you can break them, but often they don't know the rules either (grid system, typography, color for accessibility) and want to make "their own mark" with some new creation that…
> Just as software developers often fall prey to "NIH" What does NIH abbreviate?
Re: Rules for developers to design beautiful UIs without a designer
#24Earlier quoted context omitted.
OTOH, I'm using full screen apps without decorations, and I'm fighting with edge to forcefully remove all the scrollbars on every website automatically (I want 0 scrollbar unless I'm actively scrolling) different tastes for different people
> (I want 0 scrollbar unless I'm actively scrolling) How do you know when there is content to scroll then? You randomly scroll parts of the screen to see if they move?
Sometimes, but more often I press on page down to read more content until there's no more content to read, so having scrollbar is pointless: it eats screen real estate without providing anything in return
Re: Rules for developers to design beautiful UIs without a designer
#25Re: Rules for developers to design beautiful UIs without a designer
#26> [design courses] focus so much on high level principles like color theory and typography which, while important, never helped me make instant improvements Strange, making the very low contrast text more visible on this site is an instant improvement, and it's right there in the "color theory"
It's also right there in the "common sense theory"
Regarding the actual topic at hand though, I actually do agree with you (hence disagree with OP), since I do believe that mastering concepts like color theory and typography are indeed extremely low on the extensive priority list of things to master to create great UIs.
I've been building them, and convinced people to pay me quite handsomely for them, for quite a considerable amount of time, and never have I had to deep-dive into typography, color theory, or the like.
Re: Rules for developers to design beautiful UIs without a designer
#27Often the bad designs come from the designers themselves. Just as software developers often fall prey to "NIH", many designers feel the established design systems like Material are insufficient for some reason. That is OK, if you know the rules you can break them, but often they don't know the rules either (grid system, typography, color for accessibility) and want to make "their own mark" with some new creation that…
Strategies to deal with disagreements, frankly a big part of it is being comfortable disagreeing. If you want to get more into design, know they're going to happen, and that there's not a clear answer, and it's not personal. A good designer should know it's about the work and the idea not where or who it came from. Source: am a UI designer.
Re: Rules for developers to design beautiful UIs without a designer
#28As other commenters have noted, surely the goal should be to make usable designs, of which looking beautiful is a small part?
Re: Rules for developers to design beautiful UIs without a designer
#29Re: Rules for developers to design beautiful UIs without a designer
#30Often the bad designs come from the designers themselves. Just as software developers often fall prey to "NIH", many designers feel the established design systems like Material are insufficient for some reason. That is OK, if you know the rules you can break them, but often they don't know the rules either (grid system, typography, color for accessibility) and want to make "their own mark" with some new creation that…
I don't have any strategies, but I've had designers also want to add unnecessary steps to a gui-driven process. One designer kept arguing about the cognitive load of having a user simply insert their credit card into the reader to signal intent to pay. They wanted a flow where the user would touch the UI to indicate whether they wanted to tap or insert or scan a coupon. There was no reason to do it that way. I don't…
Which is a good reason why fixed-price contracts make more sense in this context than a time and materials contract.
How does the old saw[0] go again?
It Is Difficult to Get a Man to Understand Something When
His Salary Depends Upon His Not Understanding It
[0] https://quoteinvestigator.com/2017/11/30/salary/Edit: Fixed formatting.