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Mario Kart Tour Triggers You into Gambling Your Money

growth.design

21–30 of 247 posts

Re: Mario Kart Tour Triggers You into Gambling Your Money

#21

I don't know why people are surprised by Nintendo doing something like this. They pioneered releasing two of the same game at full price (Pokémon).

How is that comparable? iPhones, cars, clothes and much more are available in more than one color as well.

If anything, the different color editions made trading among friends more interesting. I don't know anyone that actually bought both color editions of the same generation game.

Re: Mario Kart Tour Triggers You into Gambling Your Money

#22
post #11

Earlier quoted context omitted.

It’s more disappointing because I think people thought Nintendo was holding out on this kind of thing on principle. You had all the EA’s and Activisions of the world trying to replicate the economics of mobile casino apps in their AAA titles, but Nintendo was over in the corner still taking your $60 one time for a finished and complete game. Now its pretty clear that they are happy to sell their AAA brand titles to t…

> maybe soon after showing crazy profits this kind of crap is coming for all of their beloved franchises in mainline titles. It's possible, but I'd worry more if it starts showing up on their own consoles, instead of mobile titles that exist mostly to get people interested in playing on Nintendo's own hardware. Which isn't to say that Nintendo doesn't do weird things with DLC elsewhere—there was a 3DS game where you…

That’s what I mean. I worry about DLC packs for the new Zelda that gate out core content instead of mostly supplemental stuff like the BotW dlc. You could imagine them selling the master sword DLC again and making some dungeons just not work without it because weapon durability is too low or something

Re: Mario Kart Tour Triggers You into Gambling Your Money

#23
post #7

Sadly, people play and buy these games as evidenced by the dumpster fire that was Diablo Immortal. I love Diablo, but there was no way in hell (lol) that I'd download that game and even play for free. I feel like these mobile games need regulating heavily, but it's also down to use to not support these games.

> but it's also down to use to not support these games.

Not really true. Gambling is heavily regulated for a reason, it's just that these games haven't been officially categorized as gambling under existing gambling laws (yet).

If you ever meet a gambling addict, try telling them to "just stop gambling" and see how well it works. There's something about the human brain that's highly vulnerable to this particular vice.

Re: Mario Kart Tour Triggers You into Gambling Your Money

#25
post #12

It's a shame the game is so predatory with its monentisation tactics, since the actual content (tracks, characters, items, etc) is actually rather good. It's just most of it is buried under this pay to win, limited time bullshit. Still, at least Nintendo does provide a way to get this stuff without being subject to Tour's lootboxes. The Booster Course Pass DLC for 8 Deluxe on Switch offers much of the same content, e…

> in a game that isn't trying to exploit you at every turn.

With as profitable as these tactics are, I wonder for how much longer they’ll keep those tactics off their Switch games.

Or, more cynically, “… game that isn’t trying to exploit you yet…”

Re: Mario Kart Tour Triggers You into Gambling Your Money

#26
post #21

I don't know why people are surprised by Nintendo doing something like this. They pioneered releasing two of the same game at full price (Pokémon).

How is that comparable? iPhones, cars, clothes and much more are available in more than one color as well. If anything, the different color editions made trading among friends more interesting. I don't know anyone that actually bought both color editions of the same generation game.

> How is that comparable? iPhones, cars, clothes and much more are available in more than one color as well.

The iPhone, the car, the clothing, etc., are all functionally identical and frequently, but not always, cost the same amount. Pokemon is different in that the two versions of each game contain all the creatures, but artificially exclude some from being caught in each title, which is absolutely a dark pattern.

> I don't know anyone that actually bought both color editions of the same generation game.

I'm not sure when they started the practice, but the most recent revision of Pokemon includes a SKU that includes both colors.

https://twitter.com/nintendouk/status/1532018639565627399?

Re: Mario Kart Tour Triggers You into Gambling Your Money

#27

Mobile games don't really strive to be anything other than what was described. Seems pretty expected.

I feel like most of the fault lies on Apple and Google, which explicitly incentivize these types of extremely profitable games, for obvious reasons. Further proof that the app stores need to be regulated, since they're not going to do the right thing on their own.

Re: Mario Kart Tour Triggers You into Gambling Your Money

#28

I (sadly) don't play any mobile games for this reason. _Every_ game seems to revolve around engineering you to buy to speed up progress. It's just one step worse (maybe two) than everything being a subscription. I prefer buying games(/software) once and being left to enjoy the game.

What sucks is that they've gone back and added so much of this junk to older games too. Games like Plants vs Zombies and Angry Birds used to just be skill based journeys through increasingly difficult levels. The last time I opened one of those games I hardly recognized them.

Re: Mario Kart Tour Triggers You into Gambling Your Money

#29

I don't know why people are surprised by Nintendo doing something like this. They pioneered releasing two of the same game at full price (Pokémon).

Noone buys both versions of the pokemon game though, its always been a nice novelty. Me and my mates always used to get opposite games so we could trade everything up. Its good fun.

Re: Mario Kart Tour Triggers You into Gambling Your Money

#30
post #13

Earlier quoted context omitted.

Have you noticed that their old games are barely discounted from the price they were originally at when they released? Super Mario Galaxy is still $60, for example. I wonder if Pandora's box has been opened and everyone wants in on those insane P2W margins, or if the old way of doing things just isn't profitable anymore. And if the second option, why? Why don't they just charge $65?

That's just Nintendo. Old games from other companies are still cheap, especially on platforms other than the Switch. PC in particular. Nintendo's store also runs less-frequent and worse sales than others. Other stores, a two-year-old game might still be $50 full price, but it'll go on sale half-off multiple times per year. Not so much on Nintendo's store. Doubly so for first-party stuff. 20% off is a steep and rare s…

Well Nintendo also doesn't do microtransactions or DLCs. I'm sure if they did that they could afford more sales. I'm wondering if not having microtransactions is just not profitable anymore.
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