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Command and Conquer – Programming an RTS game in HTML5 and Javascript

adityaravishankar.com

21–30 of 65 posts

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#21

I would advise you to stop working on this project immediately, and instead focus your efforts on creating a game with original game content. EA owns the trademarks and copyright to the material. You'll be much better off by starting your own project, instead of cloning a commercial product. Yes, the source code of command and conquer might have been released by EA, but EA still owns the trademaks. (speaking as someo…

I can see EA getting up in arms over a game like this since they are still selling Command & Conquer Games (Tiberian Dawn was part of Command & Conquer: The First Decade which came out a few years ago), but what about for other games that aren't being sold? The author here is giving proper attribution and isn't making any money off of it, as far as I understand. What about remaking games from companies that don't exi…

> What about remaking games from companies that don't exist anymore?

http://en.wikipedia.org/wiki/Abandonware#Enforcement_of_copy...

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#22

dupe - http://news.ycombinator.com/item?id=3473024

It doesn't matter if its a dupe of something everyone missed before and people up vote it this time. So much stuff gets submitted now that links are only on the first page of the new list for a few minutes and can easily be missed. This time its hit at the right time and there could be a good discussion about it.

I agree with your argument,

but why is he being down voted? All he did was to point out that this article has been published before.

Maybe there are some interesting comments in the "dupe" thread? (in this case no, but you get the point)

I'm still new to HN and I find the up/down vote behaviour rather peculiar from time to time. This is such a time.

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#23

I would advise you to stop working on this project immediately, and instead focus your efforts on creating a game with original game content. EA owns the trademarks and copyright to the material. You'll be much better off by starting your own project, instead of cloning a commercial product. Yes, the source code of command and conquer might have been released by EA, but EA still owns the trademaks. (speaking as someo…

I can see EA getting up in arms over a game like this since they are still selling Command & Conquer Games (Tiberian Dawn was part of Command & Conquer: The First Decade which came out a few years ago), but what about for other games that aren't being sold? The author here is giving proper attribution and isn't making any money off of it, as far as I understand. What about remaking games from companies that don't exi…

There's ads on the game site, so he must be making some money off of it.

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#25
post #23

Earlier quoted context omitted.

I can see EA getting up in arms over a game like this since they are still selling Command & Conquer Games (Tiberian Dawn was part of Command & Conquer: The First Decade which came out a few years ago), but what about for other games that aren't being sold? The author here is giving proper attribution and isn't making any money off of it, as far as I understand. What about remaking games from companies that don't exi…

There's ads on the game site, so he must be making some money off of it.

Didn't see those and HN won't let me edit my comment. Thanks!

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#26
post #3

C&C is not the "grandaddy" of RTS. Dune 2 is.

Or Herzog Zwei or perhaps earlier games (Ancient Art of War anyone?). (sadly I guess this discussion somehow has to come up every time someone mentions the word RTS.)

How about Command HQ and Dan Bunton's games http://en.wikipedia.org/wiki/Command_HQ. I'm pretty sure Ancient Art of War predates that though. I'm showing my age.

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#27

I would advise you to stop working on this project immediately, and instead focus your efforts on creating a game with original game content. EA owns the trademarks and copyright to the material. You'll be much better off by starting your own project, instead of cloning a commercial product. Yes, the source code of command and conquer might have been released by EA, but EA still owns the trademaks. (speaking as someo…

I'm in a similar boat.. I'm trying to recreate Squad Leader by Avalon Hill in a browser. I think Hasbro might own the trademark, but I don't think copyright applies to game rules:

http://www.battle-board.com/minisl/

If they send a cease and desist I guess I'll just take it offline. I don't think there are any damages in my case, but I'd still hate to be sued!

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#28

I would advise you to stop working on this project immediately, and instead focus your efforts on creating a game with original game content. EA owns the trademarks and copyright to the material. You'll be much better off by starting your own project, instead of cloning a commercial product. Yes, the source code of command and conquer might have been released by EA, but EA still owns the trademaks. (speaking as someo…

I can see EA getting up in arms over a game like this since they are still selling Command & Conquer Games (Tiberian Dawn was part of Command & Conquer: The First Decade which came out a few years ago), but what about for other games that aren't being sold? The author here is giving proper attribution and isn't making any money off of it, as far as I understand. What about remaking games from companies that don't exi…

Ads and a donate button.

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#29

Earlier quoted context omitted.

Or Herzog Zwei or perhaps earlier games (Ancient Art of War anyone?). (sadly I guess this discussion somehow has to come up every time someone mentions the word RTS.)

Yes. http://carbongames.com/airmech/help.html Interesting blog where they write about their experience in porting it to NaCl.

Thanks for this link, I've a huge fan of Herzog Zwei, you're rocking my world with that link :)

It's mostly one of the best unknown game soundtrack I've heard.

Re: Command and Conquer – Programming an RTS game in HTML5 and Javascript

#30

Earlier quoted context omitted.

Or Herzog Zwei or perhaps earlier games (Ancient Art of War anyone?). (sadly I guess this discussion somehow has to come up every time someone mentions the word RTS.)

I have to say I really enjoyed Herzog Zwei on the Genesis - did anyone ever make a new version of it?

There's Airmech, an alpha version is available for play on Google Chrome. I think the developers intend to make it into a free2play game, like Leagues of Legend.
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