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History of Video Games (1940's – 2010's) – list of firsts

ultimatehistoryvideogames.jimdofree.com

21–30 of 73 posts

Re: History of Video Games (1940's – 2010's) – list of firsts

#21
post #12

Earlier quoted context omitted.

Why wouldn't Elite (1984) count as the first open-world 3D game. https://en.wikipedia.org/wiki/Elite_(video_game)

Don’t know. I think that history is very much a work in progress. Hunter’s world was a bit more coherent, in that it had no “jumps”.

That could be it. The ideas were in the hands of many. When does one flawed implementation of an idea count as a "first" while another doesn't?

Re: History of Video Games (1940's – 2010's) – list of firsts

#22
post #18

This is interesting but the site is missing many important game technologies and incorrectly attributing some. The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998. Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person…

>first LAN-based multiplayer 3D first-person shooter that would be https://en.wikipedia.org/wiki/Maze_(1973_video_game) , its right there on this site https://ultimatehistoryvideogames.jimdofree.com/maze-war

Good point. I guess I could have said first modem-based multiplayer 3D first-person shooter or something like that. Being able to play against friends across town was great.

I actually played multiplayer Maze War at the Living Computer Museum on a Xerox Alto in 2017: https://photos.app.goo.gl/VUVXQ1cG3zWAMWY3A Right is a real Alto and the other two are emulated. The three were running a multiplayer game.

Re: History of Video Games (1940's – 2010's) – list of firsts

#23
post #20

I’m sure Cunningham’s Law will deliver some improvements to this list as people trawl their youth for innovations. But one thing I think is equally interesting is the list of _lasts_ in video games. For example I’m pretty sure Frontier: Elite II was the last commercial game written by a single person, in assembly language, released on a single floppy disk. And it’s been nearly 15 years now since a single game was rel…

As for the "written by a single person in assembly": RollerCoaster Tycoon (https://en.wikipedia.org/wiki/RollerCoaster_Tycoon_(video_ga...) was quite a bit later (1999) than Frontier. Probably not released on floppy though(?)

Re: History of Video Games (1940's – 2010's) – list of firsts

#24

This is interesting but the site is missing many important game technologies and incorrectly attributing some. The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998. Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person…

Would work well as a wiki based site

Re: History of Video Games (1940's – 2010's) – list of firsts

#25
post #20

I’m sure Cunningham’s Law will deliver some improvements to this list as people trawl their youth for innovations. But one thing I think is equally interesting is the list of _lasts_ in video games. For example I’m pretty sure Frontier: Elite II was the last commercial game written by a single person, in assembly language, released on a single floppy disk. And it’s been nearly 15 years now since a single game was rel…

As for the "written by a single person in assembly": RollerCoaster Tycoon ( https://en.wikipedia.org/wiki/RollerCoaster_Tycoon_(video_ga... ) was quite a bit later (1999) than Frontier. Probably not released on floppy though(?)

Yep, fair point. David Braben and Chris Sawyer were quite close over the years (Frontier even had an in-game ad for Transport Tycoon).

Re: History of Video Games (1940's – 2010's) – list of firsts

#27
post #14

I have a great supplement to this. Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else. Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg

Oh my. Is it possible to upload the full resolution anywhere?

Re: History of Video Games (1940's – 2010's) – list of firsts

#29
post #14

I have a great supplement to this. Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else. Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg

Oh my. Is it possible to upload the full resolution anywhere?

I couldn't find a site that'd let me upload it in full res, but I've put it on Imgur cut into four pieces. You can just stitch them back together to get the whole thing at full res. Unfortunately Imgur's also re-encoding the image at a lower JPEG quality. Anyone know a good free large + high res image host that doesn't need an account? Original is 9880x6966, 35MB.

Sorry about the minor glitches in the scan - the original scan is many smaller scans stitched together as well as I only have an A4 size scanner, and the poster must be about A1.

Top left: https://i.imgur.com/NHTOq98.jpg

Top right: https://i.imgur.com/nwyFrq7.jpg

Bottom left: https://i.imgur.com/gO3Ihum.jpg

Bottom right: https://i.imgur.com/D45rmw4.jpg

Re: History of Video Games (1940's – 2010's) – list of firsts

#30

I think they forgot Falcon 4.0. First game with procedural campaign simulating an entire warfront where your missions impacted the outcome of the war.

I think Heavy Gear might have technically had a simulation of warfront with dynamic missions, but unlikely for it to actually be winnable in the game.
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