VToonify: Controllable high-resolution portrait video style transfer
21–23 of 23 posts
Re: VToonify: Controllable high-resolution portrait video style transfer
#22Based on the numbers in the paper this is just a little bit too slow for use as a real time video effect. At ~0.1 seconds per frame we just need about a 3x improvement in performance to get to 30fps “real time” video frame rates. And on that thought since it appears they used nVidia hardware based on the CUDA dependency, it would be interesting to see how this performs on something like an M1/M2 where there’s dedicat…
Re: VToonify: Controllable high-resolution portrait video style transfer
#23Based on the numbers in the paper this is just a little bit too slow for use as a real time video effect. At ~0.1 seconds per frame we just need about a 3x improvement in performance to get to 30fps “real time” video frame rates. And on that thought since it appears they used nVidia hardware based on the CUDA dependency, it would be interesting to see how this performs on something like an M1/M2 where there’s dedicat…
Sure, but that’s not too far from the 12fps that cartoon animators often actually use.