As a tip: what it's really checking is for a circle centered on the dot in the middle with the radius equal to your initial click's distance from the center. You could make a mid sized perfect circle which is slightly off the center of the dot and lose to a square that fills the play area.
Perfect Circle
21–30 of 155 posts
Re: Perfect Circle
#22As a tip: what it's really checking is for a circle centered on the dot in the middle with the radius equal to your initial click's distance from the center. You could make a mid sized perfect circle which is slightly off the center of the dot and lose to a square that fills the play area.
Re: Perfect Circle
#23Also interesting to try to get low percentages. Worst I could get was 53.1% by drawing a rectangle over my whole screen.
I got 20% by drawing an ellipse
Re: Perfect Circle
#24Re: Perfect Circle
#25As a tip: what it's really checking is for a circle centered on the dot in the middle with the radius equal to your initial click's distance from the center. You could make a mid sized perfect circle which is slightly off the center of the dot and lose to a square that fills the play area.
I was wondering why some circles seemed great but got low scores. To test your tip, I just made a square and got 92%
Re: Perfect Circle
#26Re: Perfect Circle
#27By cheating with a Python script to move the mouse, I managed to get 99.9%. Seems difficult to get higher than that, perhaps due to the mouse position having integer coordinates.
100% perfect circle is a pure math thing and can't be achieved with drawing in any way.
Re: Perfect Circle
#28Re: Perfect Circle
#29Your limbs etc are all a collection of ball and socket/downright weirdly jointed/hinges with benefits/more weirdness. You then want to use this monstrose agglomeration (did I mention how you move the bloody things?) to draw a circle? Obviously you would decide to run a finger over a simulator of a lump with a ball in it and some on/off switches.
People are weird. Nice website though.