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Can Lego City Powered Up trains be automated?

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21–30 of 80 posts

Re: Can Lego City Powered Up trains be automated?

#21

It's a shame they got rid of metal tracks and went to batteries. If you're rich you can buy new replacements: https://shop.fxbricks.com/pages/fx-track Or try to buy old stock on ebay etc.

You could only run a single engine per layout and switching could cut off the power.

Now what I really wish they'd bring back is the Space Monorail...

Re: Can Lego City Powered Up trains be automated?

#22

As someone who likes lego and programming, I love this answer. But I hate how hard lego has made it. Yes, with some work you can make your train stop and go. But I don't think there's a good track switching solution that's lego only and automated. There's an aftermarket motor thing that connects with USB. The lego only attempts end up unwieldy and usually lacking in reliability (e.g. https://rebrickable.com/mocs/MOC-…

Possible

Re: Can Lego City Powered Up trains be automated?

#23

It's a shame they got rid of metal tracks and went to batteries. If you're rich you can buy new replacements: https://shop.fxbricks.com/pages/fx-track Or try to buy old stock on ebay etc.

you can modify non-metal tracks to work with stained glass foil, and maybe a jumper or two depending on what you’re trying to modify. i used it successfully for cross-tracks (x’s) when they came out originally.

Re: Can Lego City Powered Up trains be automated?

#24
The motivation of using a special device to untether from the app as being ‘to reduce screen time’ seems tenuous at best. Is using an app to program in a block language to control real trains in a customizable city really ‘screen time’? And even if it is, is it automatically bad?

Re: Can Lego City Powered Up trains be automated?

#25
Is this the 3rd generation of Lego City trains?

We have the first (?) generation in which each train uses IR (I think) and each controller can deal with 2 trains at once, but are selectable to 4 "channels" - so 8 trains in total. I wanted to buy another train or two a few years ago but they had switched to a bluetooth-only system.

We also have one of the Duplo bluetooth trains and it is pretty nice as well.

Re: Can Lego City Powered Up trains be automated?

#26
Automating my Lego trains was my first introduction to programming, back in the late 1980s using GW-Basic. (When I was about 8 years old.)

I had several stations on a looped track, and controlled the train position by switching on the power to the motor for a certain time.

At first I used a photodiode taped to the CRT monitor (and controlling the motor by lighting up a square in the corner of the screen), later I upgraded to controlling a relay via the parallel port.

Re: Can Lego City Powered Up trains be automated?

#27
post #18
post #17

Earlier quoted context omitted.

So, while this is uhhh, off track, Legolands and such have some kind of automation, though, presumably, those are bespoke solutions and are not available to regular consumers.

The Legoland trains are basically model trains wearing a Lego skin. They're also a different "scale" than the "Lego toy" trains.

Huh! I never noticed. It makes some sense when you think about parts-wear.

Re: Can Lego City Powered Up trains be automated?

#28

Is this the 3rd generation of Lego City trains? We have the first (?) generation in which each train uses IR (I think) and each controller can deal with 2 trains at once, but are selectable to 4 "channels" - so 8 trains in total. I wanted to buy another train or two a few years ago but they had switched to a bluetooth-only system. We also have one of the Duplo bluetooth trains and it is pretty nice as well.

There's at least two generations before that "first (?)" generation: 12V powered trains from the 80s and 9V powered trains from the 90s. In both cases, the train tracks were conductive. No batteries needed. A controller was attached to the train tracks. Still my favorite system, as it has no parts that can ever become obsolete (dead batteries, unsupported phone apps, unsupported bluetooth protocols...)

Re: Can Lego City Powered Up trains be automated?

#29
post #27
post #18

Earlier quoted context omitted.

The Legoland trains are basically model trains wearing a Lego skin. They're also a different "scale" than the "Lego toy" trains.

Huh! I never noticed. It makes some sense when you think about parts-wear.

Lego motors are designed for about 100 hours of service life.
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