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Blockbench – A low-poly 3D model editor

blockbench.net

21–30 of 52 posts

Re: Blockbench – A low-poly 3D model editor

#21

This style has been getting a lot if support lately. Sprytile is big, but my favorite is Union Bytes Painter.

As someone familiar with Blender, Sprytile looks great, but it also looks as though there hasn’t been a release since 2020. Anyone know if this project is still alive?

Re: Blockbench – A low-poly 3D model editor

#22

This is so cool, I'd never heard of it before but can't wait to try it out. I'm going to check out the PWA version on an M2 iPad, which is quickly becoming my favorite 3D model editing device.

Same - personally it feels so much more intuitive than a Wacom. The new pen proximity animation is really nice.

Re: Blockbench – A low-poly 3D model editor

#23
The main thing that makes this nicer to work in than Blender (for these “pixel art 3D” models) is that you don’t need to UV-unwrap your models. That and the fact that working with “pixel art” painting in Blender is inconvenient at best..

I’m actually working on a plug-in for Blender to enable some of this workflow where you can just straight paint on your models :)

Re: Blockbench – A low-poly 3D model editor

#24
post #5

This might be a little bit too cool for me.

That’s a pretty uncharitable thing to say. A tool like this makes modelling approachable for people who might not have any experience - including kids. Trying to reproduce in Blender, for example, the workflows that this tool easily enables is loads more work - potentially months of learning.

Re: Blockbench – A low-poly 3D model editor

#26
post #23

The main thing that makes this nicer to work in than Blender (for these “pixel art 3D” models) is that you don’t need to UV-unwrap your models. That and the fact that working with “pixel art” painting in Blender is inconvenient at best.. I’m actually working on a plug-in for Blender to enable some of this workflow where you can just straight paint on your models :)

Love to see a link to your plugin!

Re: Blockbench – A low-poly 3D model editor

#27

Looks very cool. I wonder if there's anything that can't be done in Blender, or if it's primarily the constraints and simplified workflow that would make this useful to work with. Maybe the latter; there's a parallel to pixel graphic editors vs Photoshop to be made here. Sure you can use Photoshop to do 8-bit art, but some folks use the dedicated 8-bit painter tools regardless.

The fact that you don’t need to UV unwrap is something that “can’t be done” in Blender. Though I guess technically the same results can definitely be reached :)

Re: Blockbench – A low-poly 3D model editor

#28
post #23

The main thing that makes this nicer to work in than Blender (for these “pixel art 3D” models) is that you don’t need to UV-unwrap your models. That and the fact that working with “pixel art” painting in Blender is inconvenient at best.. I’m actually working on a plug-in for Blender to enable some of this workflow where you can just straight paint on your models :)

I teach Blender. UV unwrapping is something the students have a lot of trouble with.

For those that don’t know, UV-less painting is usually vertex painting, where each vertex is assigned a color. In this way the resolution of the outcome is dependent on that of the model.

In the case of this app, a UV map is generated, but seems to be quite crude. Two options are presented: per-face and box. I assume box is derived from tri-planar projection. If so, then I assume that it would be impossible to assign a color to anything that is invisible to the projection, such as underhangs. I will play with it and see.

Re: Blockbench – A low-poly 3D model editor

#29
post #25

This looks really, really cool. I especially enjoy the "unfiltered textures" (not sure what it's actually called) style, reminiscent of the PS1

“Pixel art 3D” is often used as well..

im into 3d models

im into pixel art

im into combination 3d models pixel art

Re: Blockbench – A low-poly 3D model editor

#30
post #29
post #25

Earlier quoted context omitted.

“Pixel art 3D” is often used as well..

im into 3d models im into pixel art im into combination 3d models pixel art

This is the second this decade old, fairly niche(?) song I’ve seen today.
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