List of Stable Diffusion resources
21–24 of 24 posts
Re: List of Stable Diffusion resources
#22This is why things like reddit / hn exist; a raw list of links gives you no idea what’s interesting and what’s just irrelevant. I think the tldr is, in the last month: - 1.5 model came out; its ok. Incremental improvement, not really significant. - new VAE came out; this actually tangibly improves fine details, like feet and hands. The rest is random crap around supporting tooling or vague hand wavy research stuff. D…
The 1.5 inpainting model is great! Significant improvement over how to do inpainting before. Highly recommended. Integrated into my mobile app last night and enjoying it so far!
Re: List of Stable Diffusion resources
#23Earlier quoted context omitted.
Automatic1111's fork is pretty good in the no-messing-around sense – on my Windows box (which has an old but decent gaming GPU), all it took was running `launch.bat`, and it set up a venv, downloaded dependencies and wired everything up, and opened the Gradio web UI.
Yeah even messing with a venv was too much work for me. So I used this and it's as simple as extract the download and run the curl | bash script inside it. Is it safe for enterprise use? Nay. Is it more convenient than manually futzing with venvs? Yay. https://github.com/cmdr2/stable-diffusion-ui
Re: List of Stable Diffusion resources
#24Earlier quoted context omitted.
The 1.5 inpainting model is great! Significant improvement over how to do inpainting before. Highly recommended. Integrated into my mobile app last night and enjoying it so far!
any idea if you can merge a dreambooth checkpoint with the inpainting model to get the best of both? I mostly use inpainting to fix custom trained faces.
For faces, I haven't looked deep, but seems CodeFormer's training cost is minimal, should be able to fine-tune that model, probably better?