League of Legends has become my modern-day Counter-Strike. The buzz the author mentions is exactly the buzz I get playing the game over hundreds of hours. The rules of the game are fairly simple -- and inside of that simplicity a desire for perfection emerges. It's fun and challenging -- likely why I'm a programmer, too.
"What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
21–30 of 105 posts
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#22Interesting. I thought this would be a critique of modern day first person shooters.
Modern day first person shooters provide an immersive, story-driven single player experience, but have gameplay that cannot make for a decent competitive platform.
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#23League of Legends has become my modern-day Counter-Strike. The buzz the author mentions is exactly the buzz I get playing the game over hundreds of hours. The rules of the game are fairly simple -- and inside of that simplicity a desire for perfection emerges. It's fun and challenging -- likely why I'm a programmer, too.
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#24Thanks for the great article. Counter Strike was the game that really got me interested in programming. I got introduced to it in early 2000 and was blown away that this game was made by hobbyists who created a mod (expansion package) for Half Life which in itself was revolutionary at the time. Eventually Valve acquired Counter Strike and the rest is history. I still think fondly of the many hours spent on de_dust an…
If you used any of the programs I wrote or know anyone who did, I guess I owe you an apology. One of the programs, Half-Life Sound Selector (HLSS), annoyed countless people by allowing players to blast WAV files over the voice comm system. Really, really annoying. Another program, HLirc, interfaced with HL and mIRC, letting you chat in IRC using the game's console, until VAC started detecting it (incorrectly) as a cheat and banned you that is. The other program was a Winamp plugin called HLamp. It let you control Winamp from inside the game and even tell others what song you were listening to. My favorite feature: automatically turning the volume up/down when you died/respawned. Of course the VAC eventually detected HLamp as a cheat too.
Anyway, sorry if I got your WON/Steam account banned!
Good memories :)
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#25CSS being counter strike: source, though he may be talented at using cascading style sheets as well.
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#26Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#27I think I'm also very close to those 10.000 hours in cs 1.6. I can really relate to this guy story. I don't think many people will ever experience that adrenaline you get when you're in high level competition. That is sport or esport. It's like a first girl friend, I will never experience that feeling again and that kind of makes me sad. I know I've wasted a big part of my life playing this game, but I don't regret b…
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#28Thanks for the great article. Counter Strike was the game that really got me interested in programming. I got introduced to it in early 2000 and was blown away that this game was made by hobbyists who created a mod (expansion package) for Half Life which in itself was revolutionary at the time. Eventually Valve acquired Counter Strike and the rest is history. I still think fondly of the many hours spent on de_dust an…
Counter-Strike was what really got me into programming too, in the form of several small programs that added some neat functionality to CS and other HL mods. As a high school student it was pretty amazing to have tens of thousands of people using the software I was writing. If you used any of the programs I wrote or know anyone who did, I guess I owe you an apology. One of the programs, Half-Life Sound Selector (HLSS…
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#29To be the best at anything, means that you must live abnormally and do abnormal things. This is why being the best at everything is nearly impossible, since each thing to master would require different kinds of abnormalities and different ways of living abnormally. This is why you find "geniuses" in a particular field, like math, or music, and they're usually not-so-genius in most other fields. "Genius" is attainable…
Re: "What I Miss About Counterstrike" - Blog authored by CSS legend JonMumm
#30I think I'm also very close to those 10.000 hours in cs 1.6. I can really relate to this guy story. I don't think many people will ever experience that adrenaline you get when you're in high level competition. That is sport or esport. It's like a first girl friend, I will never experience that feeling again and that kind of makes me sad. I know I've wasted a big part of my life playing this game, but I don't regret b…