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Adobe to acquire Figma for $20B

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Re: Adobe to acquire Figma for $20B

#22
I’d put the odds at about 95% that Adobe will ruin Figma with bloat, 14 different “Creative Cloud” background processes, and hostile pricing models within 5 years.

This is huge news for Sketch.

However, to be honest, this is the type of acquisition that should be blocked IMO. Adobe is literally acquiring a direct competitor here.

To me the consumer harm is pretty clear. Instead of a more competent org (Figma) growing further to disrupt more of Adobe’s business, we’re going to be stuck with Adobe forever.

Great outcome for the founders and investors in Figma, terrible outcome for consumers.

Re: Adobe to acquire Figma for $20B

#23
post #14

Earlier quoted context omitted.

Good for Figma founders, they'll make a lot of money, bad for Figma users and design authoring tool in general suffering from the lack of competition in the space for the last 25 years. I've seen what happened to Macromedia products after Adobe bought them.

Yeah, over the last five years illustrator has added no useful new features (at least for my use cases) and XD has wandered around with no clear direction. Meanwhile Figma has been a rocketship of features that massively improve workflows. I’m worried they’ll sink into the Adobe pit of complacent mediocrity if they’re bought out.

I bet the Adobe PMs are salivating at the thought of 'improving' figma.

Re: Adobe to acquire Figma for $20B

#24
Fair enough. Preferred to stay clear of Adobe and their trash subscription model so naturally I feel some resentment. Was enjoying the competition and thought Figma was well ahead of Adobe to be honest.

I hope the deal fall through NGL

Re: Adobe to acquire Figma for $20B

#26
post #16

Adobe consolidates. Where is the Blender equivalent for Photoshop? I don't think GIMP is the answer, but it seems like Photoshop is ripe for an open source competitor in the category. I just don't know of any realistic candidates.

This is an irrelevant comment.

So is this.

Re: Adobe to acquire Figma for $20B

#27
post #21

Ugh, I'm still sad about what happened to Macromedia Fireworks after Adobe takeover. Have been boycotting their products ever since.

Same here, best design software i’ve ever used, especially for web stuff. Sketch came close, although I haven’t used it in a while.

Re: Adobe to acquire Figma for $20B

#29

Adobe consolidates. Where is the Blender equivalent for Photoshop? I don't think GIMP is the answer, but it seems like Photoshop is ripe for an open source competitor in the category. I just don't know of any realistic candidates.

Use Keynote with a custom canvas size. You can do literally anything in Keynote.

https://vimeo.com/100377108

To repost their comment:

“ In my work, there's constant discussion about which is the best and hottest new design tool to use. I’ve tried many of them, but in the end I still keep coming back to Keynote. It’s easy to learn and use, swapping assets is a breeze (using media placeholder), and most complex animations can be tested with Magic Move (the secret sauce to it all). Producing animations can span a range of fidelities; I can produce all the assets in Keynote, or I can copy out of Illustrator or drag and drop from Sketch (how seamless this works puts a smile on my face every time). As an interaction or visual designer, if you’re not using Keynote to test and bring your work to life, then I think you should start now! At least I hope this little experiment inspires you to try.”

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